Seic the level 17 Dwarf Stone Warden by sSs1897

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp17 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength62 (base 44)
Dexterity17 (base 15)
Constitution24 (base 10)
Magic32 (base 23)
Willpower33 (base 18)
Cunning14 (base 10)

Resources

Life538/538
Mana261/261
Equilibrium30
Steam100/100
Healing Factor1.4282474226805
Regeneration1.1425979381444

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision5
See Stealth22.342941493866
See Invisible22.342941493866
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage99
Accuracy43
Crit Chance12%
APR7
Speed1.00

Offense: Offhand

Damage50
Accuracy43
Crit Chance10%
APR7
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+12%
Blight+6%
Physical+8%
Fire+6%
Nature+8%

Offense: Damage Penetration

Mind+5%
Physical+5%

Defense: Base

Armour (hardiness)68 (100%)
Defense26
Ranged Defense34
Fatigue55
Physical Save35
Spell Save35
Mental Save31

Defense: Resistances

Acid+ 31%( 70%)
Arcane+ 12%( 70%)
Cold+ 39%( 70%)
All+ 7%( 70%)
Darkness+ 17%( 70%)
Light+ 27%( 70%)
Temporal+ 19%( 70%)
Mind+ 21%( 70%)
Lightning+ 26%( 70%)
Fire+ 30%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Disarm Resistance29%
Bleed Resistance40%
Confusion Resistance28%
Pinning Resistance10%
Stun Resistance63%
Instadeath Resistance100%
Silence Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Earthen vines1.30
1/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
3/5
1/5
1/5
1/5
Spell / Eldritch shield1.30
1/5
1/5
1/5
3/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
1/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
5/5
0/5
5/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active
done
done
done
failed
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Seic the Dwarf Stone Warden level 7
25th Voratun 122nd year of Ascendancy at 08:58
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Seic the Dwarf Stone Warden level 10
19th Profit 122nd year of Ascendancy at 09:53
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Seic the Dwarf Stone Warden level 13
41st Profit 122nd year of Ascendancy at 22:39
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Seic the Dwarf Stone Warden level 5
19th Voratun 122nd year of Ascendancy at 02:28
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Seic the Dwarf Stone Warden level 8
3rd Acquisition 122nd year of Ascendancy at 14:24
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Seic the Dwarf Stone Warden level 8
2nd Profit 122nd year of Ascendancy at 23:09
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Seic the Dwarf Stone Warden level 16
24th Dearth 122nd year of Ascendancy at 22:05
see stats

Log

Resting starts...
Talent Infusion: Healing is ready to use.
Talent Rockswallow is ready to use.
Talent Rockwalk is ready to use.
Talent Stone Vines is ready to use.
Talent Infusion: Wild is ready to use.
Talent Mergeback is ready to use.
Talent Eldritch Slam is ready to use.
Talent Infusion: Movement is ready to use.
Talent Elemental Split is ready to use.
Talent Resilience of the Dwarves is ready to use.
Talent Eldritch Infusion is ready to use.
Talent Shards is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Seic activates Eldritch Infusion.


Seic deactivates Eldritch Infusion.


Eldritch Infusion is still on cooldown for 29 turns.

Resting starts...

Talent Eldritch Infusion is ready to use.
Rested for 47 turns (stop reason: all resources and life at maximum).


Seic activates Eldritch Infusion.


Seic activates Shards.


Seic deactivates Shards.

Seic deactivates Eldritch Infusion.