Orps the level 10 Orc Psyshot by wshaman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassPsyshot
Level / Exp10 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity25 (base 24)
Constitution14 (base 10)
Magic9 (base 10)
Willpower27 (base 23)
Cunning28 (base 22)

Resources

Life243/243
Psi107/107
Steam100/100
Healing Factor1.0372895330003
Regeneration0.88169610305029

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy31
Crit Chance13%
APR1
Speed1.00

Offense: Offhand

Damage8
Accuracy32
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower35
Crit Chance16%
Speed1

Offense: Damage Bonus

Nature+2%

Defense: Base

Armour (hardiness)14 (30%)
Defense16
Ranged Defense16
Fatigue9
Physical Save9
Spell Save12
Mental Save25

Defense: Resistances

Blight+ 13%( 70%)
Cold+ 21%( 70%)
Fire+ 25%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
2/5
2/5
0/5
0/5
Steamtech / Psytech gunnery1.30
2/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
2/5
1/5
0/5
0/5
Psionic / Gestalt1.30
3/5
2/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Steamtech / Dread1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
3/5
2/5
1/5
0/5
Steamtech / Engineering1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Orps the Orc Psyshot level 10
17th Retaking 124th year of Ascendancy at 19:43
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


There is a ladder to the previous level here (press '' or right click to use).

There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
A psionic shield forms around Orps.