Stecur the level 7 Higher Wyrmic by Errie Dae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassWyrmic
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity11 (base 10)
Constitution20 (base 20)
Magic11 (base 10)
Willpower22 (base 19)
Cunning10 (base 10)

Resources

Life251/251
Stamina145/148
Equilibrium39
Healing Factor1.1889473684211
Regeneration15.277973684211

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible7

Offense: Mainhand

Damage30
Accuracy20
Crit Chance12%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)31.465474563822 (56.923076923077%)
Defense20
Ranged Defense21
Fatigue26
Physical Save20
Spell Save16
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log


Stecur picks up (n.):
ametrine.
You pickup 0.55 gold pieces.

Talent Block is ready to use.

Stecur picks up (e.):
noble's rough leather belt of unlife.
Talent Shield Pummel is ready to use.

You pickup 1.00 gold pieces.

Stecur picks up (e.):
potent elm magestaff (12-14.4 power, 2 apr, arcane element).

Stecur stops regenerating health quickly.


Talent Swallow is ready to use.

Stecur uses Gift of the Highborn.

Stecur starts regenerating health quickly.

Talent Infusion: Wild is ready to use.

Stecur stops regenerating health quickly.


Stecur uses Infusion: Regeneration.

Stecur starts regenerating health quickly.


Stecur uses Nature's Touch.

Stecur receives 149 healing.

Stecur stops regenerating health quickly.

Stecur deactivates Icy Skin.

Stecur deactivates Wild Growth.