I Must Be Crazy the level 22 Higher Archmage by stuntofthelitter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp22 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution18 (base 10)
Magic55 (base 50)
Willpower36 (base 31)
Cunning15 (base 11)

Resources

Life-35/337
Mana140/262
Healing Factor1.11
Regeneration27.8055

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight13
Lite2
Infravision2
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage23
Accuracy11
Crit Chance16%
APR9
Speed1.00

Offense: Spell

Spellpower45.463941084984
Crit Chance24%
Speed1

Offense: Mind

Mindpower30.6
Crit Chance16%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)34 (65%)
Defense13.05
Ranged Defense13.05
Fatigue3
Physical Save26.075
Spell Save37.925
Mental Save21.925

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance10%
Confusion Resistance23%
Knockback Resistance40%
Stun Resistance30%
Silence Resistance33%
Blind Resistance28%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
4/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
3/5
3/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
2/5
0/5
Spell / Divination1.30
4/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Higher1.00
1/5
3/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By I Must Be Crazy the Higher Archmage level 15
41st Dusk 122nd year of Ascendancy at 08:00
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By I Must Be Crazy the Higher Archmage level 10
4th Flare 122nd year of Ascendancy at 21:14
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By I Must Be Crazy the Higher Archmage level 20
12nd Haze 122nd year of Ascendancy at 02:57
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By I Must Be Crazy the Higher Archmage level 6
76th Pyre 122nd year of Ascendancy at 07:04
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By I Must Be Crazy the Higher Archmage level 15
29th Dusk 122nd year of Ascendancy at 15:28
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By I Must Be Crazy the Higher Archmage level 21
28th Haze 122nd year of Ascendancy at 22:56
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By I Must Be Crazy the Higher Archmage level 9
79th Pyre 122nd year of Ascendancy at 12:06
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By I Must Be Crazy the Higher Archmage level 19
77th Dusk 122nd year of Ascendancy at 05:33
see stats
Unstoppable (Insane (Adventure) difficulty) Returned from the dead.
By I Must Be Crazy the Higher Archmage level 21
25th Haze 122nd year of Ascendancy at 09:13
see stats

Log


I Must Be Crazy's cleansing fire area effect hits
I Must Be Crazy for 20 fire damage.
I Must Be Crazy's cleansing fire area effect hits Nerudhema the giant red ant for
(11 to psi shield), 9 fire (9 total damage).
I Must Be Crazy casts Flame.

I Must Be Crazy's spell attains critical power!
Nerudhema the giant red ant is on fire!

I Must Be Crazy hits Nerudhema the giant red ant for (43 to psi shield), 162 fire (162 total damage).
I Must Be Crazy's cleansing fire area effect hits Shadow for
22 fire damage.
I Must Be Crazy's cleansing fire area effect hits
I Must Be Crazy for 20 fire damage.
I Must Be Crazy's cleansing fire area effect hits Nerudhema the giant red ant for
(11 to psi shield), 9 fire (9 total damage).
I Must Be Crazy's cleansing fire area effect hits Shadow for
22 fire damage.
Talent Manathrust is ready to use.

Burning from I Must Be Crazy hits Nerudhema the giant red ant for
(38 to psi shield), 34 fire (34 total damage).
I Must Be Crazy casts Manathrust.

I Must Be Crazy's spell attains critical power!
I Must Be Crazy hits Shadow for 271 arcane damage.
I Must Be Crazy hits Nerudhema the giant red ant for (43 to psi shield), 206 arcane (206 total damage).
I Must Be Crazy killed Shadow!
I Must Be Crazy killed Nerudhema the giant red ant!
I Must Be Crazy's cleansing fire area effect hits Nerowen the hornet swarm for
22 fire damage.
I Must Be Crazy's cleansing fire area effect hits
I Must Be Crazy for 20 fire damage.
I Must Be Crazy's cleansing fire area effect hits Nerowen the hornet swarm for
22 fire damage.

I Must Be Crazy casts Arcane Vortex.

Nerowen the hornet swarm is focused by an arcane vortex!.

Nerowen the hornet swarm uses Feed.

Nerowen the hornet swarm uses Willful Strike.

Nerowen the hornet swarm's mind surges with critical power!
Saving game...