Zaar the level 50 Ogre Sun Paladin by Clerex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp50 / 1571%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 18)
Dexterity82 (base 60)
Constitution34 (base 29)
Magic152 (base 60)
Willpower52 (base 9)
Cunning120 (base 60)

Resources

Life1705/1705
Mana694/694
Stamina352/352
Positive97/97
Healing Factor1.1853365646229
Regeneration0.29633414115573

Speed

Mental0%
Attack0%
Movement+24%
Spell+15%
Global+100%

Vision

Sight10
Lite23
See Invisible20

Offense: Mainhand

Damage107
Accuracy74
Crit Chance76%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower105
Crit Chance100%
Speed0.8695652173913
Cooldown Reduction30

Offense: Mind

Mindpower59
Crit Chance39%
Speed1

Offense: Damage Bonus

Blight+29%
Arcane+38%
Cold+23%
All+20%
Darkness+29%
Light+221%
Mind+35%
Fire+68%
Lightning+26%

Offense: Damage Penetration

Acid+50%
Light+110%
Nature+35%
Mind+55%
Lightning+35%
Fire+35%
All+25%

Defense: Base

Armour (hardiness)45.006622910135 (51.69962066283%)
Defense100
Ranged Defense103
Fatigue3.2811007113924
Physical Save22
Spell Save46
Mental Save63

Defense: Resistances

Acid+ 46%( 70%)
Blight+ 36%( 70%)
Physical+ 34%( 70%)
Mind+ 40%( 70%)
All+ 32%( 70%)
Darkness+ 63%( 70%)
Light+ 80%( 80%)
Temporal+ 36%( 70%)
Lightning+ 40%( 70%)
Fire+ 39%( 70%)
Nature+ 36%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance35%
Silence Resistance100%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (5/5)

Runes
Runes
Infusions
Infusions
Runes

Class Talents

Celestial / Guardian1.50
1/5
5/5
5/5
4/5
Celestial / Sun1.50
5/5
5/5
5/5
5/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.50
5/5
1/5
1/5
5/5
Technique / Shield offense1.00
1/5
1/5
3/5
1/5
Celestial / Radiance1.50
5/5
1/5
5/5
5/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
5/5
2/5
3/5
5/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
1/5
5/5
Celestial / Chants1.50
1/5
1/5
5/5
5/5
Celestial / Light1.50
1/5
4/5
3/5
3/5
Spell / Staff combat1.20
5/5
1/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
active
done
failed
done
done
done
done
done
done
done
done
done
done
active
done
done
active
active
done
done
done
done
done
done
active
completed
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.

The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Zaar the Ogre Sun Paladin level 35
55th Dusk 123rd year of Ascendancy at 02:18
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Zaar the Ogre Sun Paladin level 50
79th Pyre 124th year of Ascendancy at 17:15
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By Zaar the Ogre Sun Paladin level 34
29th Dusk 123rd year of Ascendancy at 16:53
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By Zaar the Ogre Sun Paladin level 38
74th Dusk 123rd year of Ascendancy at 17:51
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By Zaar the Ogre Sun Paladin level 37
69th Dusk 123rd year of Ascendancy at 11:46
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Zaar the Ogre Sun Paladin level 33
4th Flare 123rd year of Ascendancy at 14:43
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Zaar the Ogre Sun Paladin level 22
20th Regrowth 123rd year of Ascendancy at 13:07
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Zaar the Ogre Sun Paladin level 31
75th Pyre 123rd year of Ascendancy at 00:54
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Zaar the Ogre Sun Paladin level 31
2nd Mirth 123rd year of Ascendancy at 22:17
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Zaar the Ogre Sun Paladin level 50
23rd Dusk 124th year of Ascendancy at 09:00
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Zaar the Ogre Sun Paladin level 27
66th Regrowth 123rd year of Ascendancy at 07:12
see stats
Invasion from the Depths (Insane (Roguelike) difficulty) Stopped a naga invasion by closing their portal.
By Zaar the Ogre Sun Paladin level 50
63rd Pyre 124th year of Ascendancy at 04:11
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Zaar the Ogre Sun Paladin level 10
8th Dusk 122nd year of Ascendancy at 19:51
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Zaar the Ogre Sun Paladin level 20
79th Haze 122nd year of Ascendancy at 10:10
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Zaar the Ogre Sun Paladin level 30
45th Pyre 123rd year of Ascendancy at 22:49
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Zaar the Ogre Sun Paladin level 40
15th Haze 123rd year of Ascendancy at 05:56
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Zaar the Ogre Sun Paladin level 50
61st Pyre 124th year of Ascendancy at 22:58
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Zaar the Ogre Sun Paladin level 50
78th Pyre 124th year of Ascendancy at 17:57
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By Zaar the Ogre Sun Paladin level 19
30th Haze 122nd year of Ascendancy at 20:17
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Zaar the Ogre Sun Paladin level 30
49th Pyre 123rd year of Ascendancy at 05:05
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Zaar the Ogre Sun Paladin level 16
76th Dusk 122nd year of Ascendancy at 01:30
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Zaar the Ogre Sun Paladin level 38
69th Dusk 123rd year of Ascendancy at 21:50
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Zaar the Ogre Sun Paladin level 50
27th Dusk 124th year of Ascendancy at 19:57
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Zaar the Ogre Sun Paladin level 6
7th Mirth 122nd year of Ascendancy at 03:32
see stats
The High Lady's destiny (Insane (Roguelike) difficulty) Won ToME by closing the Void portal using Aeryn as a sacrifice.
By Zaar the Ogre Sun Paladin level 50
27th Dusk 124th year of Ascendancy at 19:59
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Zaar the Ogre Sun Paladin level 50
62nd Pyre 124th year of Ascendancy at 20:25
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Zaar the Ogre Sun Paladin level 37
67th Dusk 123rd year of Ascendancy at 16:17
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Zaar the Ogre Sun Paladin level 9
2nd Summertide 122nd year of Ascendancy at 22:45
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Zaar the Ogre Sun Paladin level 40
24th Haze 123rd year of Ascendancy at 18:54
see stats
Thralless (Insane (Roguelike) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Zaar the Ogre Sun Paladin level 29
30th Pyre 123rd year of Ascendancy at 01:19
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Zaar the Ogre Sun Paladin level 25
47th Regrowth 123rd year of Ascendancy at 20:47
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Zaar the Ogre Sun Paladin level 15
58th Dusk 122nd year of Ascendancy at 16:43
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Zaar the Ogre Sun Paladin level 34
29th Dusk 123rd year of Ascendancy at 04:37
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Zaar picks up ( .):
balanced voratun waraxe (148% power, 6 apr).
Zaar picks up ( .):
hateful voratun longsword of daylight (153% power, 6 apr).
Zaar picks up ( .):
mighty drakeskin leather sling of lightning.
Zaar picks up ( .):
warbringer's voratun dagger of crippling (150% power, 9 apr).
Ran for 16 turns (stop reason: interesting terrain).


--------------------------------

Zaar casts
Suncloak.
Zaar is energized and protected by the Sun!


--------------------------------

Resting starts...

Zaar's solar fury subsides.

Talent Suncloak is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


--------------------------------

You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You enter the swirling portal and in the blink of an eye you set foot on the slopes of the Iron Throne, with no trace of the portal...
Saving game...

Interface unlocked, mouse disabled on the map
Saving done.

Interface locked, mouse enabled on the map
Interface unlocked, mouse disabled on the map
Interface locked, mouse enabled on the map