Tereanee the level 3 Cornac Annihilator by Lordenization

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceCornac
ClassAnnihilator
Level / Exp3 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity17 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life111/111
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy11
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense7
Ranged Defense7
Fatigue21
Physical Save8
Spell Save7
Mental Save10

Defense: Resistances

Light+ 11%( 70%)
Darkness+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
3/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.50
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
4/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Ran for 25 turns (stop reason: interesting terrain).

Tereanee wears:
iron helm of dexterity (+3) (0 def, 3 armour).

You already know this schematic.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Tereanee uses
Create Tinker.
You gain 0.15 gold from the melting of
iron pickaxe (dig speed 38 turns).
You gain 1.07 gold from the melting of
shatter afflictions rune of the sneak (absorb 46; cd 13).
You gain 1.56 gold from the melting of
blink rune (range 4; phase 11; cd 17).
You gain 1.50 gold from the melting of
blink rune (range 3; phase 10; cd 10).
You gain 1.50 gold from the melting of
blink rune (range 3; phase 10; cd 17).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 2.02 gold from the melting of
movement infusion of the wizard (speed 458%; cd 17).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.13 gold from the melting of
healing infusion of the psychic (heal 66; cd 10).
You gain 2.57 gold from the melting of
medical injector implant (efficiency 83% / cooldown 62%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 86%).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.