Mar the level 2 Ghoul Marauder by Lordenization

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceGhoul
ClassMarauder
Level / Exp2 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 14)
Dexterity21 (base 20)
Constitution22 (base 10)
Magic10 (base 10)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life152/152
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy15
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy15
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense4
Ranged Defense4
Fatigue11
Physical Save16
Spell Save6
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 5 turns (stop reason: taken damage).

Sanguine experiment's Blood Grasp drains life from
Mar!
Something steals life from Mar!
Mar hits Something for 4 healing, 13 healing (0 total damage) [17 healing].
Sanguine experiment's Blood Grasp hits
Mar for 26 blight damage.

Sanguine experiment's Blood Grasp drains life from
Mar!
Something steals life from Mar!
Mar hits Something for 4 healing, 13 healing (0 total damage) [17 healing].
Sanguine experiment's Blood Grasp hits
Mar for 26 blight damage.

Sanguine experiment misses Mar.
Mar casts Rune: Shielding.

A shield forms around Mar.


Mar hits Sanguine experiment for 17 physical damage.
Mar killed Sanguine experiment!

Lore found:
note from the Necromancer
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

The shield around Mar crumbles.

Talent Rune: Shielding is ready to use.
Rested for 65 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).