Spirit the level 14 Wraith Spiritmancer by Lordenization

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceWraith
ClassSpiritmancer
Level / Exp14 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution10 (base 10)
Magic57 (base 40)
Willpower23 (base 13)
Cunning32 (base 28)

Resources

Life208/208
Mana186/186
Stamina184/184
Healing Factor1.05
Regeneration1.7325

Speed

Mental+9.85221457939%
Attack0%
Movement+15%
Spell+9.85221457939%
Global+100%

Vision

Sight10
Lite11
Infravision3
See Stealth15
See Invisible7

Offense: Mainhand

Damage22
Accuracy2
Crit Chance10%
APR3
Speed0.91

Offense: Spell

Spellpower46
Crit Chance13%
Speed0.91031391932231

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense21
Ranged Defense21
Fatigue1
Physical Save6
Spell Save30
Mental Save19

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Confusion Resistance52%
Instadeath Resistance100%
Stun Resistance52%
Poison Resistance100%
Blind Resistance76%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Ghosts1.30
5/5
1/5
0/5
0/5
Spell / Karma1.30
0/5
0/5
0/5
0/5
Spell / Life-giver1.30
5/5
5/5
4/5
0/5
Spell / Spirit1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Wraith1.10
5/5
5/5
4/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

active
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Spirit the Wraith Spiritmancer level 10
20th Haze 122nd year of Ascendancy at 12:11
see stats
That was close (Exploration mode) Killed your target while having only 1 life left.
By Spirit the Wraith Spiritmancer level 12
40th Haze 122nd year of Ascendancy at 17:09
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Spirit the Wraith Spiritmancer level 14
56th Haze 122nd year of Ascendancy at 00:32
see stats

Log

You gain 0.60 gold from the transmogrification of cured leather armour (2 def, 4 armour).
You gain 0.87 gold from the transmogrification of
cleansing rough leather armour (1 def, 2 armour).
You gain 0.94 gold from the transmogrification of
grounding rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 3.91 gold from the transmogrification of
augmenting linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 25.00 gold from the transmogrification of
Storm Bringer's Gauntlets (0 def, 3 armour).
You gain 4.23 gold from the transmogrification of
balanced steel waraxe of daylight (13.5-18.9 power, 3 apr).
You gain 2.81 gold from the transmogrification of
steady cured leather sling of acid.
You gain 15.04 gold from the transmogrification of
reinforced leather sling 'Duroremas'.
You gain 1.04 gold from the transmogrification of
vined mindstar of balance (5-5.5 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 2.99 gold from the transmogrification of
manaburning steel greatsword (21-33.6 power, 2 apr).
You gain 1.74 gold from the transmogrification of
insidious steel greatsword (26-41.6 power, 2 apr).
You gain 3.76 gold from the transmogrification of
balanced steel greatsword of massacre (33-52.8 power, 2 apr).
You gain 3.63 gold from the transmogrification of
balanced steel battleaxe (24.5-36.75 power, 2 apr).
You gain 0.77 gold from the transmogrification of
steel ring of aether (+12%).
You gain 1.76 gold from the transmogrification of
mule's steel ring of darkness (+24%).
You gain 1.56 gold from the transmogrification of
shielding rune (absorb 189 for 3 turns).
You gain 2.26 gold from the transmogrification of
movement infusion of the wizard (471% speed; 5 turns).
You gain 2.21 gold from the transmogrification of
movement infusion of the sneak (396% speed; 4 turns).
You gain 1.93 gold from the transmogrification of
insidious poison infusion (22 nature damage, 33% healing reduction).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Spirit deactivates Insubstantiality.

Spirit deactivates Clay Golem.

Spirit deactivates Shadow Seethe.

Spirit deactivates Ghostly Berserker.

Spirit deactivates Ghostly Bulwark.

Spirit deactivates Poltergeist.