Ziriguidum the level 16 Skeleton Archer by Xizzie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp16 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 32)
Dexterity71 (base 43)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 12)

Resources

Life450/450
Stamina125/125
Healing Factor1.1264835164835
Regeneration2.7598846153846

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight13
Lite1
Infravision9

Offense: Mainhand

Damage113
Accuracy49
Crit Chance6%
APR17
Speed0.80

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Mind+3%
Physical+12%

Offense: Damage Penetration

Physical+38%

Defense: Base

Armour (hardiness)16 (38.536585365854%)
Defense48
Ranged Defense56
Fatigue3.669446550417
Physical Save27
Spell Save7
Mental Save18

Defense: Resistances

Cold+ 18%( 70%)
Physical+ 1%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
3/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
4/5
3/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
4/5
3/5
3/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
active
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Ziriguidum the Skeleton Archer level 10
1st Flare 122nd year of Ascendancy at 22:28
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Ziriguidum the Skeleton Archer level 9
1st Summertide 122nd year of Ascendancy at 18:12
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Ziriguidum the Skeleton Archer level 12
2nd Dusk 122nd year of Ascendancy at 02:23
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Ziriguidum the Skeleton Archer level 14
20th Dusk 122nd year of Ascendancy at 21:53
see stats

Log

Ziriguidum deactivates Concealment.
Ziriguidum's Concealment has been deactivated!
Elven guard is silenced!

Elven guard is disarmed!

Ziriguidum's Called Shots hits Elven guard for
59 physical, 8 darkness, 15 light (82 total damage).
Ziriguidum's Called Shots hits Elven guard for
234 physical damage.
Ziriguidum's Called Shots hits Elven guard for
53 physical, 8 darkness, 15 light (76 total damage).
Ziriguidum's Called Shots killed Elven guard!

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Concealment is ready to use.
Ziriguidum activates Concealment.

Talent Called Shots is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ziriguidum deactivates Concealment.

Ziriguidum deactivates Intuitive Shots.