Sliming the level 1 Cornac Oozemancer by eddoras78

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp1 / 89%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning14 (base 14)

Resources

Life90/90
Equilibrium89
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage16
Accuracy12
Crit Chance4%
APR15
Speed1.00

Offense: Offhand

Damage16
Accuracy12
Crit Chance4%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
0/5
0/5
0/5
Wild-gift / Moss1.30
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (large white snake)).

Sliming uses
Slime Spit.

Slime Spit is still on cooldown for 4 turns.

Slime Spit is still on cooldown for 4 turns.

Slime Spit is still on cooldown for 4 turns.


Resting starts...

Talent Slime Spit is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (large white snake)).