Borp the level 1 Drem Sun Paladin by Shuujy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceDrem
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity11 (base 10)
Constitution12 (base 11)
Magic17 (base 15)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life-4/118
Positive20/50
Stamina98/98
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save11
Spell Save9
Mental Save6

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'The Infinite Dungeon'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Resting starts...

Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Talent Dig is ready to use.
Talent Block is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Lore found:
The Hunter and the Hunted chapter 1
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Borp activates
Weapon of Light.

Borp activates
Chant of Resistance.
Borp casts
Sun Ray.
Borp hits Geomancer for 55 light damage.

Geomancer casts
Earthen Missiles.
Geomancer's spell attains critical power!

Borp starts to bleed.

Geomancer's Earthen Missiles hits
Borp for 53 physical, 9 physical (62 total damage).
Geomancer's Earthen Missiles hits
Borp for 35 physical, 6 physical (41 total damage).
Bleeding from Geomancer hits
Borp for 15 physical damage.
Geomancer hits Borp for 4 physical damage.
Borp the level 1 drem sun paladin was battered to death by a geomancer on level 1 of Infinite Dungeon.