Deeadwny the level 9 Cornac Adventurer by Herrlich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp9 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity21 (base 16)
Constitution12 (base 12)
Magic32 (base 32)
Willpower14 (base 12)
Cunning12 (base 12)

Resources

Life250/250
Mana78/78
Paradox300
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+16.702116225208%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage38
Accuracy35
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+6%
Light+12%
Nature+10%

Offense: Damage Penetration

Light+20%

Defense: Base

Armour (hardiness)5 (44.670658682635%)
Defense31
Ranged Defense31
Fatigue0
Physical Save19
Spell Save20
Mental Save14

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 7%( 70%)
Nature+ 20%( 70%)
Fire+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance15%
Disarm Resistance5%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Stasis1.20
1/5
4/5
0/5
0/5
Chronomancy / Temporal Guardian1.20
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.00
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.20
4/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
2/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
3/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 0.75 gold from the melting of rough leather cap of strength (+3) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (3 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (3 def, 7 armour).
You gain 0.10 gold from the melting of
quiver of elm arrows (16/16, 12.5-17.5 power, 5 apr).
You gain 1.34 gold from the melting of
elm longbow of acid.
You collect a new ingredient:
lump of iron (1).
You gain 1.27 gold from the melting of
acidic iron steamsaw of mind resistance (+11%) (10-15 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.35 gold from the melting of
insidious iron waraxe (11-15.4 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.90 gold from the melting of
acidic iron waraxe of paradox (11.5-16.1 power, 2 apr).
You gain 3.44 gold from the melting of
surging elm vilestaff of warding (10-12 power, 2 apr, fire element).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Steamgun.
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Headlamp.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.63 gold from the melting of
sun infusion (rad 5; power 20; turns 4; dispels darkness).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


Deeadwny deactivates Shielding.

Deeadwny deactivates Arcane Shield.

Deeadwny deactivates Weapon Folding.