Ever the level 9 Yeek Temporal Warden by Herrlich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassTemporal Warden
Level / Exp9 / 93%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 18)
Constitution5 (base 10)
Magic35 (base 33)
Willpower18 (base 12)
Cunning14 (base 10)

Resources

Life169/169
Paradox300
Healing Factor1.0771428571429
Regeneration2.1004285714287

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage32
Accuracy28
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%
Acid+15%
Light+3%
Temporal+3%

Defense: Base

Armour (hardiness)4 (30%)
Defense12
Ranged Defense12
Fatigue2
Physical Save5
Spell Save18
Mental Save16

Defense: Resistances

Light+ 6%( 70%)
Temporal+ 16%( 70%)
Fire+ 11%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
1/5
0/5
Chronomancy / Speed Control1.30
2/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
2/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
3/5
1/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

failed
done
done

Equipment

On feet
Quiver
On hands
Tool
Around neck
Main armor
In main hand
Around waist
Light source

Inventory

Achievements

Log

Resting starts...
Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 19:18.

Talent Arrow Echoes is ready to use.
Talent Guardian Unity is ready to use.
Talent Arrow Stitching is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Healing is ready to use.
Talent Weapon Folding is ready to use.
Talent Ward is ready to use.
Talent Invigorate is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ever activates Weapon Folding.


Quest 'Escort: lone alchemist (level 2 of Norgos Lair)' is failed! (Press 'j' to see the quest log)
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...

Saving done.

Ever deactivates Weapon Folding.