Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Go to Landmark 1.1.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Enhanced Object Compare 1.3.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 31 / 83% |
| Size | medium |
| Lifes / Deaths | Killed by blade horror at level 14 on the 46th Haze 122nd year of Ascendancy at 11:40 / 109Killed by blade horror at level 14 on the 46th Haze 122nd year of Ascendancy at 12:02 Killed by devourer at level 14 on the 46th Haze 122nd year of Ascendancy at 13:35 Killed by devourer at level 14 on the 46th Haze 122nd year of Ascendancy at 14:02 Killed by devourer at level 14 on the 46th Haze 122nd year of Ascendancy at 14:10 Killed by luminous horror at level 14 on the 46th Haze 122nd year of Ascendancy at 17:30 Killed by luminous horror at level 14 on the 46th Haze 122nd year of Ascendancy at 18:01 Killed by Weirdling Beast at level 14 on the 47th Haze 122nd year of Ascendancy at 03:43 Killed by Cyrowen the ultimate shivgoroth at level 16 on the 10th Decay 122nd year of Ascendancy at 13:40 Killed by snow giant boulder thrower at level 17 on the 31st Regrowth 123rd year of Ascendancy at 05:19 Killed by snow giant boulder thrower at level 17 on the 31st Regrowth 123rd year of Ascendancy at 05:46 Killed by snow giant boulder thrower at level 17 on the 31st Regrowth 123rd year of Ascendancy at 06:30 Killed by snow giant boulder thrower at level 17 on the 33rd Regrowth 123rd year of Ascendancy at 14:33 Killed by wolf at level 17 on the 34th Regrowth 123rd year of Ascendancy at 00:29 Killed by snow giant boulder thrower at level 17 on the 34th Regrowth 123rd year of Ascendancy at 02:30 Killed by snow giant thunderer at level 17 on the 34th Regrowth 123rd year of Ascendancy at 03:39 Killed by snow giant thunderer at level 17 on the 34th Regrowth 123rd year of Ascendancy at 04:38 Killed by ritch flamespitter at level 18 on the 54th Pyre 123rd year of Ascendancy at 19:03 Killed by rimebark at level 18 on the 54th Pyre 123rd year of Ascendancy at 20:30 Killed by Xanetha the grizzly bear at level 19 on the 57th Pyre 123rd year of Ascendancy at 08:53 Killed by Layiyalle the black bear at level 19 on the 58th Pyre 123rd year of Ascendancy at 00:17 Killed by Glatta the Guardian at level 19 on the 1st Summertide 123rd year of Ascendancy at 17:06 Killed by snow giant thunderer at level 19 on the 2nd Summertide 123rd year of Ascendancy at 14:15 Killed by Aeruldabrewe the Guardian at level 19 on the 3rd Summertide 123rd year of Ascendancy at 02:47 Killed by Aeruldabrewe the Guardian at level 19 on the 3rd Summertide 123rd year of Ascendancy at 03:26 Killed by degenerated skeleton warrior at level 19 on the 3rd Summertide 123rd year of Ascendancy at 08:34 Killed by skeleton warrior at level 20 on the 77th Dusk 123rd year of Ascendancy at 09:16 Killed by armoured skeleton warrior at level 20 on the 78th Dusk 123rd year of Ascendancy at 16:44 Killed by lesser vampire at level 20 on the 79th Dusk 123rd year of Ascendancy at 19:47 Killed by skeleton warrior at level 20 on the 79th Dusk 123rd year of Ascendancy at 20:55 Killed by armoured skeleton warrior at level 21 on the 2nd Haze 123rd year of Ascendancy at 11:35 Killed by skeleton warrior at level 21 on the 4th Haze 123rd year of Ascendancy at 01:17 Killed by skeleton mage at level 21 on the 4th Haze 123rd year of Ascendancy at 05:24 Killed by elder vampire at level 21 on the 5th Haze 123rd year of Ascendancy at 13:36 Killed by Gilratha the icy orc wyrmic at level 22 on the 6th Haze 123rd year of Ascendancy at 01:50 Killed by Gilratha the icy orc wyrmic at level 22 on the 6th Haze 123rd year of Ascendancy at 02:25 Killed by shadow at level 22 on the 6th Haze 123rd year of Ascendancy at 11:48 Killed by skeleton warrior at level 22 on the 6th Haze 123rd year of Ascendancy at 13:01 Killed by skeleton warrior at level 22 on the 6th Haze 123rd year of Ascendancy at 14:20 Killed by ruin banshee at level 22 on the 7th Haze 123rd year of Ascendancy at 03:29 Killed by ruin banshee at level 22 on the 7th Haze 123rd year of Ascendancy at 04:01 Killed by The Master at level 22 on the 7th Haze 123rd year of Ascendancy at 16:33 Killed by skeleton warrior at level 22 on the 7th Haze 123rd year of Ascendancy at 17:54 Killed by The Master at level 22 on the 7th Haze 123rd year of Ascendancy at 18:25 Killed by venom wyrm at level 23 on the 26th Haze 123rd year of Ascendancy at 19:58 Killed by venom wyrm at level 23 on the 26th Haze 123rd year of Ascendancy at 21:50 Killed by Bethiranor the temporal stalker at level 23 on the 27th Haze 123rd year of Ascendancy at 08:51 Killed by skeleton mage at level 23 on the 28th Haze 123rd year of Ascendancy at 03:00 Killed by icy orc wyrmic at level 24 on the 33rd Haze 123rd year of Ascendancy at 14:44 Killed by icy orc wyrmic at level 24 on the 33rd Haze 123rd year of Ascendancy at 16:12 Killed by icy orc wyrmic at level 24 on the 33rd Haze 123rd year of Ascendancy at 16:49 Killed by orc high pyromancer at level 26 on the 8th Regrowth 124th year of Ascendancy at 14:18 Killed by orc cryomancer at level 26 on the 8th Regrowth 124th year of Ascendancy at 20:50 Killed by orc cryomancer at level 26 on the 9th Regrowth 124th year of Ascendancy at 12:51 Killed by orc cryomancer at level 26 on the 9th Regrowth 124th year of Ascendancy at 13:14 Killed by Warmaster Gnarg at level 26 on the 9th Regrowth 124th year of Ascendancy at 14:02 Killed by heavy bone giant at level 26 on the 9th Regrowth 124th year of Ascendancy at 15:35 Killed by orc elite fighter at level 26 on the 9th Regrowth 124th year of Ascendancy at 16:23 Killed by orc elite berserker at level 27 on the 9th Regrowth 124th year of Ascendancy at 19:46 Killed by orc high cryomancer at level 27 on the 25th Regrowth 124th year of Ascendancy at 03:40 Killed by orc assassin at level 27 on the 50th Regrowth 124th year of Ascendancy at 01:59 Killed by gigantic gravity worm at level 27 on the 50th Regrowth 124th year of Ascendancy at 17:26 Killed by gigantic gravity worm at level 27 on the 50th Regrowth 124th year of Ascendancy at 18:18 Killed by gigantic gravity worm at level 27 on the 50th Regrowth 124th year of Ascendancy at 19:57 Killed by gigantic corrosive tunneler at level 27 on the 50th Regrowth 124th year of Ascendancy at 21:23 Killed by elven warrior at level 28 on the 61st Regrowth 124th year of Ascendancy at 08:34 Killed by elven blood mage at level 28 on the 61st Regrowth 124th year of Ascendancy at 13:16 Killed by Xanovena the elven cultist at level 28 on the 62nd Regrowth 124th year of Ascendancy at 02:45 Killed by skeleton warrior at level 29 on the 5th Pyre 124th year of Ascendancy at 20:53 Killed by Polyriwyn the heavy bone giant at level 29 on the 18th Pyre 124th year of Ascendancy at 08:00 Killed by Polyriwyn the heavy bone giant at level 29 on the 18th Pyre 124th year of Ascendancy at 09:40 Killed by ghast at level 29 on the 18th Pyre 124th year of Ascendancy at 11:15 Killed by dread at level 29 on the 18th Pyre 124th year of Ascendancy at 13:05 Killed by Polyriwyn the heavy bone giant at level 29 on the 18th Pyre 124th year of Ascendancy at 13:39 Killed by Polyriwyn the heavy bone giant at level 29 on the 18th Pyre 124th year of Ascendancy at 14:54 Killed by Polyriwyn the heavy bone giant at level 29 on the 18th Pyre 124th year of Ascendancy at 15:24 Killed by Polyriwyn the heavy bone giant at level 29 on the 18th Pyre 124th year of Ascendancy at 16:40 Killed by dread at level 29 on the 18th Pyre 124th year of Ascendancy at 17:49 Killed by bone giant at level 29 on the 19th Pyre 124th year of Ascendancy at 14:57 Killed by runed bone giant at level 30 on the 20th Pyre 124th year of Ascendancy at 16:04 Killed by The Shade of Telos at level 30 on the 21st Pyre 124th year of Ascendancy at 08:16 Killed by skeleton master archer at level 30 on the 21st Pyre 124th year of Ascendancy at 09:13 Killed by The Shade of Telos at level 30 on the 21st Pyre 124th year of Ascendancy at 10:40 Killed by The Shade of Telos at level 30 on the 21st Pyre 124th year of Ascendancy at 11:31 Killed by The Shade of Telos at level 30 on the 21st Pyre 124th year of Ascendancy at 12:56 Killed by slimy ooze at level 30 on the 36th Pyre 124th year of Ascendancy at 06:26 Killed by brittle clear ooze at level 30 on the 36th Pyre 124th year of Ascendancy at 12:18 Killed by Layinne the crimson ooze at level 30 on the 36th Pyre 124th year of Ascendancy at 14:45 Killed by Polona the poison ooze at level 30 on the 36th Pyre 124th year of Ascendancy at 18:39 Killed by brittle clear ooze at level 30 on the 36th Pyre 124th year of Ascendancy at 19:40 Killed by Glorubeth the crimson ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 00:41 Killed by Glorubeth the crimson ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 01:23 Killed by Glorubeth the crimson ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 03:24 Killed by Ivyyata the poison ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 04:31 Killed by fire drake at level 30 on the 37th Pyre 124th year of Ascendancy at 05:30 Killed by Neriwen the poison ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 09:08 Killed by Xerutta the slimy ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 15:41 Killed by Xerutta the slimy ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 16:09 Killed by ritch flamespitter at level 30 on the 37th Pyre 124th year of Ascendancy at 16:43 Killed by Emelysekira the crimson ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 20:04 Killed by Adavea the poison ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 21:59 Killed by Velanne the crimson ooze at level 30 on the 37th Pyre 124th year of Ascendancy at 23:39 Killed by Velanne the crimson ooze at level 30 on the 38th Pyre 124th year of Ascendancy at 00:12 Killed by Velanne the crimson ooze at level 30 on the 38th Pyre 124th year of Ascendancy at 00:39 Killed by Velanne the crimson ooze at level 30 on the 38th Pyre 124th year of Ascendancy at 01:00 Killed by Poriwe the crimson ooze at level 30 on the 38th Pyre 124th year of Ascendancy at 01:30 Killed by greater multi-hued wyrm at level 31 on the 51st Pyre 124th year of Ascendancy at 20:25 Killed by greater multi-hued wyrm at level 31 on the 51st Pyre 124th year of Ascendancy at 21:02 Killed by Drolem at level 31 on the 53rd Pyre 124th year of Ascendancy at 17:49 |
Primary Stats
| Strength | 30 (base 11) |
| Dexterity | 115 (base 60) |
| Constitution | 35 (base 11) |
| Magic | 12 (base 10) |
| Willpower | 25 (base 10) |
| Cunning | 79 (base 60) |
Resources
| Life | 824/824 |
| Stamina | 238/238 |
| Psi | 135/135 |
| Healing Factor | 1.16 |
| Regeneration | 1.45 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -8.8817841970013E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -993 |
| Infravision | 7 |
| See Invisible | 3 |
| Stealth | 64.765327859706 |
Offense: Mainhand
| Damage | 106 |
| Accuracy | 77 |
| Crit Chance | 41% |
| APR | 25 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 52 |
| Accuracy | 77 |
| Crit Chance | 40% |
| APR | 15 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 38.55 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 9 (30%) |
| Defense | 41.036913078915 |
| Ranged Defense | 41.703579745582 |
| Fatigue | 10 |
| Physical Save | 24.9 |
| Spell Save | 14 |
| Mental Save | 45.15 |
Defense: Resistances
| All | + 11%( 70%) |
Defense: Immunities
| Silence Resistance | 30% |
| Poison Resistance | 42% |
| Instadeath Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 492 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 117 and cleanse 1 wound and poison effect. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 743% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Acrobatics | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
Effects
| talent | Stoning Poison |
| talent | Trained Reactions |
| talent | Stealth |
| talent | Lacerating Strikes |
| talent | Crippling Poison |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Norgos Lair. Escort: lone alchemist (level 2 of Norgos Lair)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Dexterity by +2. | done |
You failed to protect the lone alchemist from death by skeleton warrior. Escort: lone alchemist (level 4 of Old Forest) | failed |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You failed to protect the lost warrior from death by snow giant boulder thrower. Escort: lost warrior (level 1 of Daikara) | failed |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Dream Walk (+1 level(s)). | done |
You failed to protect the worried loremaster from death by forest wight. Escort: worried loremaster (level 3 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 242. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed mummified bone. * You've found the needed black mamba head. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | bright alchemist's lamp of health bright alchemist's lamp of healthInfused by nature Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Maximum life: +49.00 Light radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | hardened leather cap 'Issadunadas' (2 def, 3 armour) hardened leather cap 'Issadunadas' (2 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +3 Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +3% Changes stats: +3 Cun / +4 Dex Changes resistances: +9% blight / +1% physical A cap made of leather. |
| On hands | hardened leather gloves 'Chamyromildil' (0 def, 2 armour) hardened leather gloves 'Chamyromildil' (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +10 (+2 eff.) Armour: +2 Changes stats: +3 Cun Changes resistances: +8% darkness Changes resistances penetration: +5% physical Critical mult.: +3.00% Reduces incoming crit damage: 10.00% Infravision radius: +3 It can be used to activate talent Track, placing all other charms into a 15 cooldown : Effective talent level: 2.0 Power cost: 15 out of 15/15. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 33 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 2.4 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 15.20 cold and 11.73 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | gladiator's gold ring of life gladiator's gold ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Changes stats: +6 Str / +7 Con Life regen: +1.00 Maximum life: +76.00 Healing mod.: +16% Rings can have magical properties. |
| Around neck | stralite amulet 'Elibrevena' stralite amulet 'Elibrevena'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +7 Str / +8 Dex / +5 Wil / +2 Cun See invisible: +3 Amulets can have magical properties. |
| In main hand | Shantiz the Stormblade (15-19.5 power, 20 apr) Shantiz the Stormblade (15-19.5 power, 20 apr)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 100% Dex, 0% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. This item has been sent to the Item's Vault. |
| Around waist | rough leather belt of burglary rough leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Dex / +3 Cun / +6 Lck Trap disarming bonus: +6 Stealth bonus: +6 Infravision radius: +3 A belt that goes around your waist. |
| In off hand | Umbral Razor (25-32.5 power, 10 apr) Umbral Razor (25-32.5 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 45% Cun, 45% Dex, 10% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +9.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) : Effective talent level: 2.0 Power cost: 8 out of 10/10. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 55.75 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
| Cloak | Wind's Whisper (4 def, 0 armour) Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 2.6 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 35% chance to completely evade them and granting you 33 defense for 8 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Main armor | Magmaslice (5 def, 0 armour) Magmaslice (5 def, 0 armour)Powered by arcane forces Infused by nature Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+2 eff.) Effects on melee hit: * 20% chance to disease Damage when hit (Melee): 8 blight Changes stats: +10 Con Changes resistances: +15% acid / +12% physical / +13% fire / +15% cold Changes damage: +12% acid / +8% physical / +18% blight / +10% cold / +16% nature / +24% fire Talent cooldown: Refit Golem (-4 turns) Mental save: +22 (+7 eff.) Poison immunity: +42% Disease immunity: +21% Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
heroism infusion of the sneak (+16 for 9 turns, die at -432) heroism infusion of the sneak (+16 for 9 turns, die at -432)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 16 for 9 turns. While Heroism is active, you will only die when reaching -432 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Silolaith SilolaithPowered by arcane forces Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Dex / +4 Mag / +2 Wil / +5 Cun Cut immunity: +50% Maximum mana: +40.00 Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 1.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 180 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Mnemonic MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 (+7 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+4 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. This talent takes no time to use. As long as you wear this ring, you will never forget who you are. |
marksman's steel ring of sensing marksman's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+1 eff.) Changes stats: +3 Dex Blindness immunity: +23% Infravision radius: +4 See stealth: +6 See invisible: +5 Rings can have magical properties. |
mule's steel ring mule's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -4% Maximum encumbrance: +20 Rings can have magical properties. |
steel ring of nature (+22%) steel ring of nature (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +22% nature Changes damage: +11% nature Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. inquisitor's dwarven-steel battleaxe of disruption (32.5-48.75 power, 2 apr)inquisitor's dwarven-steel battleaxe of disruption (32.5-48.75 power, 2 apr) Requires: - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.5 - 48.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% On weapon hit: * 16 arcane resource burn * disrupts spell-casting On weapon crit: * burns latent spell energy Damage against: +21% Unnatural Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. elemental stralite greatsword of erosion (51-81.6 power, 3 apr)elemental stralite greatsword of erosion (51-81.6 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 51.0 - 81.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * Random elemental explosion Damage (Melee): +17 nature / +10 temporal When wielded/worn: Changes resistances penetration: +17% acid / +14% fire / +21% lightning / +21% cold Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)Staff of Arcane Supremacy (20-24 power, 4 apr, physical element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. A true understanding of the arcane is needed to release its full power. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 (+14 eff.) It can be used to activate talent Arcane Supremacy (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
This item will automatically be transmogrified when you leave the level. shimmering elven-wood starstaff of power (25-30 power, 5 apr, light element)shimmering elven-wood starstaff of power (25-30 power, 5 apr, light element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% light Talent granted: +1 Command Staff Mana each turn: +0.26 Maximum mana: +63.00 Spellpower: +21 (+14 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. blazebringer's stralite waraxe (30-42 power, 5 apr)blazebringer's stralite waraxe (30-42 power, 5 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 30.0 - 42.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Burst (radius 2) on crit: +9 fire When wielded/worn: Changes resistances penetration: +7% fire Global speed: +3% One-handed war axes. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
This item will automatically be transmogrified when you leave the level. focusing silk robe of life (3 def, 0 armour)focusing silk robe of life (3 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +6 Mag / +6 Wil Changes resistances: +12% blight Life regen: +2.00 Mana each turn: +0.14 Psi each turn: +0.24 Maximum life: +69.00 Healing mod.: +17% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+2 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
grounding rough leather cap of dexterity (+3) (0 def, 1 armour) grounding rough leather cap of dexterity (+3) (0 def, 1 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex Changes resistances: +6% lightning / +6% temporal A cap made of leather. |
This item will automatically be transmogrified when you leave the level. thaloren dwarven-steel helm (0 def, 4 armour)thaloren dwarven-steel helm (0 def, 4 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +3 Wil Changes resistances: +7% blight Mental save: +10 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+2 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+6 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
miasmic hardened leather armour of Eyal (3 def, 6 armour) miasmic hardened leather armour of Eyal (3 def, 6 armour)Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +8 Armour: +6 Defense: +3 (+1 eff.) Fatigue: +8% Damage (Melee): 6 acid Damage (Ranged): 7 acid Changes resistances: +12% acid / +21% nature Life regen: +1.50 Maximum life: +40.00 Healing mod.: +10% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. spiked dwarven-steel plate armour of fire resistance (5 def, 11 armour)spiked dwarven-steel plate armour of fire resistance (5 def, 11 armour) Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 (+2 eff.) Fatigue: +24% Damage when hit (Melee): 11 physical Changes resistances: +19% fire A suit of armour made of metal plates. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome, costing 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
172 alchemist agate 172 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal 4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 sapphire 6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+7 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+7 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz 3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 36 turns) iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade 5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
survivor's brass lantern of health survivor's brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 (+3 eff.) Maximum life: +41.00 Light radius: +2 Healing mod.: +11% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. |
46 alchemist bloodstone 46 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
5 garnet 5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 quartz 4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber 3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Unlocks the Thalore Rogue level 23
19th Haze 123rd year of Ascendancy at 18:39 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Unlocks the Thalore Rogue level 14
47th Haze 122nd year of Ascendancy at 10:07 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Unlocks the Thalore Rogue level 31
53rd Pyre 124th year of Ascendancy at 20:33 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Unlocks the Thalore Rogue level 25
35th Haze 123rd year of Ascendancy at 22:37 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Unlocks the Thalore Rogue level 19
57th Pyre 123rd year of Ascendancy at 08:17 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Unlocks the Thalore Rogue level 9
3rd Flare 122nd year of Ascendancy at 03:06 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Unlocks the Thalore Rogue level 24
33rd Haze 123rd year of Ascendancy at 17:14 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Unlocks the Thalore Rogue level 17
32nd Regrowth 123rd year of Ascendancy at 10:50 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Unlocks the Thalore Rogue level 14
47th Haze 122nd year of Ascendancy at 06:03 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Unlocks the Thalore Rogue level 10
7th Dusk 122nd year of Ascendancy at 03:51 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Unlocks the Thalore Rogue level 20
3rd Summertide 123rd year of Ascendancy at 09:04 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Unlocks the Thalore Rogue level 30
20th Pyre 124th year of Ascendancy at 13:30 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Unlocks the Thalore Rogue level 17
1st Wintertide 123rd year of Ascendancy at 19:09 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Unlocks the Thalore Rogue level 30
37th Pyre 124th year of Ascendancy at 06:57 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Unlocks the Thalore Rogue level 10
17th Dusk 122nd year of Ascendancy at 07:43 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Unlocks the Thalore Rogue level 19
65th Pyre 123rd year of Ascendancy at 07:59 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Unlocks the Thalore Rogue level 25
33rd Haze 123rd year of Ascendancy at 20:40 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Unlocks the Thalore Rogue level 9
9th Mirth 122nd year of Ascendancy at 21:11 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Unlocks the Thalore Rogue level 14
47th Haze 122nd year of Ascendancy at 10:07 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Unlocks the Thalore Rogue level 27
60th Regrowth 124th year of Ascendancy at 03:57 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Unlocks the Thalore Rogue level 26
40th Haze 123rd year of Ascendancy at 19:02 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Unlocks the Thalore Rogue level 17
15th Regrowth 123rd year of Ascendancy at 18:34 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Unlocks the Thalore Rogue level 22
7th Haze 123rd year of Ascendancy at 19:19 see stats
Log
Resting starts...
Unlocks stops burning.
Talent Stealth is ready to use.
Unlocks activates Stealth.
Talent Flurry is ready to use.
Talent Dual Strike is ready to use.
Rested for 65 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Saving done.
Saving game...
Saving done.
Quest 'Back and there again' is done! (Press 'j' to see the quest log)
Personal New Achievement: Back and there again (Exploration mode)!
Lore found: All Hail Queen Mirvenia the Inspirer!
You can read all your collected lore in the game menu, by pressing Escape.
Lore found: All Hail King Toknor the Brave!
You can read all your collected lore in the game menu, by pressing Escape.
Lore found: All Hail King Tolak the Fair!
You can read all your collected lore in the game menu, by pressing Escape.
Today is the 54th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Unlocks deactivates Stoning Poison.
Unlocks deactivates Trained Reactions.
Unlocks deactivates Lacerating Strikes.
Unlocks deactivates Crippling Poison.
Unlocks deactivates Stealth.
