Demonha the level 12 Cornac Demonologist by Strigoi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassDemonologist
Level / Exp12 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 28)
Dexterity14 (base 10)
Constitution16 (base 12)
Magic38 (base 35)
Willpower10 (base 10)
Cunning12 (base 10)

Resources

Life302/302
Stamina125/125
Vim155/160
Healing Factor1.1545771506546
Regeneration0.28864428766364

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage35
Accuracy43
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower42
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+11%
Lightning+3%

Defense: Base

Armour (hardiness)36.893697519836 (65.897138898113%)
Defense13
Ranged Defense13
Fatigue27
Physical Save21
Spell Save21
Mental Save10

Defense: Resistances

Lightning+ 10%( 70%)
Temporal+ 21%( 70%)
Fire+ 10%( 70%)
Cold+ 37%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance42%
Instadeath Resistance100%
Blind Resistance20%
Poison Resistance10%
Knockback Resistance24%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Corruption / Demonic pact1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Doom covenant1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
2/5
1/5
0/5
0/5
Corruption / Doom shield1.30
4/5
2/5
3/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
4/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
1/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Demonha the Cornac Demonologist level 5
76th Pyre 122nd year of Ascendancy at 17:44
see stats
Level 10 Got a character to level 10.
By Demonha the Cornac Demonologist level 10
4th Mirth 122nd year of Ascendancy at 20:15
see stats
The Arena Unlocked Arena mode.
By Demonha the Cornac Demonologist level 8
2nd Mirth 122nd year of Ascendancy at 08:31
see stats

Log


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.07 gold from the transmogrification of
bright brass lantern.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 1.28 gold from the transmogrification of
insulating rough leather belt of carrying.
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (18/18, 22-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (13-18 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.04 gold from the transmogrification of
short elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 2.18 gold from the transmogrification of
copper ring of perseverance.
You gain 1.70 gold from the transmogrification of
shielding rune of the psychic (absorb 97; dur 3; cd 16).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:05.


There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.