TAKE IT BOY the level 7 Ogre Adventurer by The_Tapir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassAdventurer
Level / Exp7 / 71%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity11 (base 12)
Constitution14 (base 12)
Magic26 (base 24)
Willpower16 (base 12)
Cunning17 (base 12)

Resources

Psi106/106
Vim124/124
Life123/211
Positive68/68
Stamina143/143
Paradox331
Healing Factor1.0372895330004
Regeneration2.3339014492509

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy21
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+10%
Mind+5%
Physical+15%

Offense: Damage Penetration

Mind+10%
Physical+10%

Defense: Base

Armour (hardiness)14 (33%)
Defense24
Ranged Defense24
Fatigue0
Physical Save21
Spell Save14
Mental Save11

Defense: Resistances

Lightning+ 28%( 70%)
Temporal+ 28%( 70%)
Physical+ 33%( 70%)
Acid+ 35%( 70%)
All+ 24%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Corruption / Doom shield1.00
1/5
0/5
0/5
0/5
Corruption / Demonic pact1.00
1/5
0/5
0/5
0/5
Spell / Temporal1.00
0/5
0/5
0/5
0/5
Chronomancy / Matter1.00
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
active
active
failed
done
done
active
done

Equipment

Psionic focus
On hands
On head
Tool
Around neck
In main hand
On feet
Main armor
Cloak
Light source

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By TAKE IT BOY the Ogre Adventurer level 7
2nd Flare 122nd year of Ascendancy at 09:14
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By TAKE IT BOY the Ogre Adventurer level 7
5th Flare 122nd year of Ascendancy at 07:27
see stats

Log

TAKE IT BOY is pinned to the ground.
Skeleton master archer's Pinning Shot hits
TAKE IT BOY for 30 physical, 9 cold (40 total damage).

You are unable to move!

TAKE IT BOY casts
Rune: Shatter Afflictions.
TAKE IT BOY is no longer pinned.

A shield forms around TAKE IT BOY.

TAKE IT BOY casts
Rune: Blink.
TAKE IT BOY is out of phase.


Talent Infusion: Healing is ready to use.

There is a ladder to the previous level here (press '' or right click to use).

You gain 9.87 gold from the melting of
Zihell the rough leather cap (0 def, 1 armour).
You gain 8.34 gold from the melting of
Nerybreth (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 9.93 gold from the melting of
Drarendur the iron steamgun.
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, cold element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.79 gold from the melting of
mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (20-30 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron dagger of massacre (16-20 power, 5 apr).
You gain 0.05 gold from the melting of
copper ring.
You gain 0.05 gold from the melting of
copper amulet.
There is a ladder to the next level here (press '' or right click to use).