K2 the level 6 Yeek Necromancer by mottiri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp6 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic29 (base 29)
Willpower23 (base 17)
Cunning15 (base 11)

Resources

Life45/45
Mana200/200
Soul10/11
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage10
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Nature+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save18
Mental Save13

Defense: Resistances

Nature+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
done
active

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By K2 the Yeek Necromancer level 1
75th Pyre 122nd year of Ascendancy at 01:30
see stats
The Arena Unlocked Arena mode.
By K2 the Yeek Necromancer level 5
7th Mirth 122nd year of Ascendancy at 01:01
see stats

Log


Poison from Bee swarm hits
K2 for (1 absorbed), 0 nature (0 total damage).
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Poison from Bee swarm hits
K2 for (1 absorbed), 0 nature (0 total damage).
K2 casts
Black Ice.
Resting starts...

Rested for 1 turns (stop reason: taken damage).

Talent Invoke Darkness is ready to use.

Poison from Bee swarm hits
K2 for (1 absorbed), 0 nature (0 total damage).
K2 uses
Infusion: Wild.
K2 stops being poisoned.

K2 is cured!

K2 lessens the pain.

Resting starts...

K2 feels pain again.

Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Your hiemal shield regenerates to full!
There is a way to the next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).