That Guy the level 13 Dwarf Wyrmic by terminal60

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp13 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 27)
Dexterity10 (base 10)
Constitution20 (base 12)
Magic8 (base 10)
Willpower45 (base 39)
Cunning10 (base 10)

Resources

Life704/704
Equilibrium10
Healing Factor1.1870588855781
Regeneration4.9863934517731

Speed

Mental0%
Attack0%
Movement+32.441686460958%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage15
Accuracy39
Crit Chance5%
APR27
Speed1.00

Offense: Offhand

Damage18
Accuracy39
Crit Chance10%
APR30
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower32
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+5%
Light+10%
Nature+10%

Defense: Base

Armour (hardiness)41.415961623628 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue5
Physical Save28
Spell Save24
Mental Save27

Defense: Resistances

Lightning+ 3%( 70%)
Acid+ 1%( 70%)
Light+ 30%( 70%)
Nature+ 10%( 70%)
Cold+ 8%( 70%)
Physical+ 6%( 70%)
Fire+ 4%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance43%
Instadeath Resistance100%
Disarm Resistance42%
Poison Resistance50%
Knockback Resistance81%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
1/5
1/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
2/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By That Guy the Dwarf Wyrmic level 10
31st Voratun 122nd year of Ascendancy at 22:07
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By That Guy the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 06:45
see stats

Log

That Guy wears (replacing gifted mossy mindstar of resolve (2-2 power, 12 apr, mind damage)): Serpent's Glare (7-8 power, 15 apr, nature damage).

That Guy wears (replacing
mule's copper ring of power): psionicist's copper ring of tenacity.

You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 100] (15 cooldown).
You gain 5.25 gold from the transmogrification of
innervating iron torque of clear mind [power 1] (25 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.12 gold from the transmogrification of
iron mail armour of spell shielding (2 def, 4 armour).
You gain 2.71 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 3.12 gold from the transmogrification of
copper ring of tenacity.
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 6th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:23.

Today is the 7th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.


Today is the 8th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.