Sadetethila the level 4 Dwarf Archmage by L3G1T1M4T3 N00B

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceDwarf
ClassArchmage
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic24 (base 26)
Willpower16 (base 13)
Cunning14 (base 11)

Resources

Life130/130
Mana151/151
Healing Factor1.0245901639344
Regeneration1.0758196721311

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense17
Ranged Defense17
Fatigue3
Physical Save15
Spell Save14
Mental Save10

Defense: Resistances

Physical+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


New shimmer option unlocked: Spinal Cage
Sadetethila wears (replacing
linen robe (0 def, 0 armour)): Spinal Cage (5 def, 8 armour).

Sadetethila wears:
rogue's copper ring of perseverance.
Sadetethila can not wear (in main hand):
iron dagger (10.5-13.65 power, 5 apr) (not enough stat).

You gain 0.30 gold from the transmogrification of
quick elm totem of cure ailments [power 1] (7 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (14/14, 15-21 power, 5 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (13/13, 15.5-21.7 power, 5 apr).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 38 block).
You gain 1.42 gold from the transmogrification of
spiked rough leather armour of lightning resistance (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 3.77 gold from the transmogrification of
manaburning iron longsword of erosion (12.5-17.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (31-46.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.


Saving game...

Saving done.