Kend the level 10 Cornac Oozemancer by Dignus_675

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassOozemancer
Level / Exp10 / 63%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution16 (base 16)
Magic10 (base 10)
Willpower30 (base 30)
Cunning33 (base 23)

Resources

Life344/344
Equilibrium28
Healing Factor1.1545771506545
Regeneration6.9691944675974

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage26
Accuracy29
Crit Chance9%
APR18
Speed1.00

Offense: Offhand

Damage27
Accuracy29
Crit Chance9%
APR18
Speed1.00

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower30
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save21
Spell Save20
Mental Save24

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 35%( 70%)
Blight+ 20%( 70%)
Nature+ 17%( 70%)
Cold+ 19%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
5/5
0/5
0/5
0/5
Wild-gift / Mucus1.41
2/5
2/5
2/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.30
5/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
failed
active
done
done
active
done

Equipment

On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Kend the Cornac Oozemancer level 10
3rd Mirth 122nd year of Ascendancy at 17:34
see stats

Log


Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 51 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Kend picks up (r.):
aquamarine.
Kend picks up (c.):
shielding rune of the sneak (absorb 204; dur 3; cd 16).
Kend picks up (r.):
quiver of ash arrows (19/19, 20-29 power, 7 apr).
Kend picks up (f.):
teleportation rune of the wizard (range 30; cd 15).
There is a way to the next level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
quiver of ash arrows (19/19, 20-29 power, 7 apr).
You gain 1.08 gold from the transmogrification of
insulating rough leather cap of strength (+3) (0 def, 1 armour).
You gain 1.13 gold from the transmogrification of
insulating iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 9.07 gold from the transmogrification of
steel waraxe 'Ebonywaker' (16-22 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 3.13 gold from the transmogrification of
steel greatsword of crippling (24-39 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-31 power, 1 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the wizard (range 30; cd 15).
You gain 1.81 gold from the transmogrification of
shielding rune of the sneak (absorb 204; dur 3; cd 16).
You gain 1.66 gold from the transmogrification of
shielding rune of the psychic (absorb 146; dur 4; cd 18).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.