Khelul the level 10 Skeleton Archmage by kj9991

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp10 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution13 (base 13)
Magic35 (base 34)
Willpower32 (base 21)
Cunning17 (base 11)

Resources

Life-43/192
Mana253/253
Healing Factor1.4
Regeneration1.47

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth6
See Invisible6

Offense: Mainhand

Damage23
Accuracy11
Crit Chance3%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance13%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense19
Ranged Defense19
Fatigue1
Physical Save10
Spell Save29
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Ice1.30
1/5
0/5
0/5
0/5
Spell / Water1.40
1/5
5/5
3/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Undead / Skeleton1.10
1/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
4/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Khelul the Skeleton Archmage level 10
6th Flare 122nd year of Ascendancy at 18:27
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Khelul the Skeleton Archmage level 8
5th Flare 122nd year of Ascendancy at 14:07
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Khelul the Skeleton Archmage level 5
6th Mirth 122nd year of Ascendancy at 17:42
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Khelul the Skeleton Archmage level 10
1st Dusk 122nd year of Ascendancy at 13:25
see stats

Log

Betedhevena the wolf hits Khelul for (8 absorbed), 0 mind (0 total damage).
Khelul hits Betedhevena the wolf for 9 cold damage.
Betedhevena the wolf shoots!


Khelul casts Freeze.

Khelul hits Betedhevena the wolf for 218 cold damage.
Khelul killed Betedhevena the wolf!
Khelul HEALS from physical damage!
Betedhevena the wolf's Shoot hits
Khelul for (26 absorbed), 0 physical, 11 healing, (5 absorbed), 0 acid, (5 absorbed), 0 darkness (0 total damage) [11 healing].
Khelul stops surging mana.


Resting starts...

Talent Rune: Shielding is ready to use.
Talent Tidal Wave is ready to use.
The shield around Khelul crumbles.

Talent Freeze is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Bone Armour is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Khelul picks up (k.):
linen wizard hat 'Kiruisaldil' (1 def, 0 armour).
Khelul picks up (h.):
acidic iron waraxe of projection (10-14 power, 2 apr).
Ran for 3 turns (stop reason: hostile spotted to the east (black bear)).


Khelul casts Freeze.

Khelul's spell attains critical power!
Khelul is surging arcane power.

Saving game...