Ryo the level 7 Cornac Skirmisher by xryoden

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassSkirmisher
Level / Exp7 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity30 (base 30)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 11)
Cunning28 (base 19)

Resources

Life214/214
Stamina130/130
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth29.04594975701
See Invisible29.04594975701

Offense: Mainhand

Damage39
Accuracy31
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)15.764593763945 (78.356353989015%)
Defense34
Ranged Defense34
Fatigue0
Physical Save7
Spell Save14
Mental Save20

Defense: Resistances

Arcane+ 5%( 70%)
Darkness+ 3%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
2/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
1/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Quiver
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Pace Yourself is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

You are now inscribed with Infusion: Movement.

You have no more
movement infusion of the psychic (speed 458%; cd 11).

--------------------------------

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.