Steg the level 1 Drem Stone Warden by Zimos Ragna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDrem
ClassStone Warden
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity11 (base 10)
Constitution12 (base 11)
Magic17 (base 15)
Willpower13 (base 14)
Cunning10 (base 10)

Resources

Life118/118
Mana115/115
Equilibrium0
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy15
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage8
Accuracy15
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.413408721348 (66.666666666667%)
Defense10
Ranged Defense18
Fatigue24
Physical Save9
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Resting starts...

Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Talent Block is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Steg uses Elemental Split.


Resting starts...

Your summoned Stone Half (Steg) disappears.
Your summoned Crystaline Half (Steg) disappears.
Talent Elemental Split is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Steg meditates on nature.

Steg meditates on nature.


Resting starts...

Talent Meditation is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.