Magar the level 1 Skeleton Forge Knight by varthus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceSkeleton
ClassForge Knight
Level / Exp1 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 13)
Dexterity20 (base 13)
Constitution16 (base 16)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-106/144
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy24
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.46 (68.098591549296%)
Defense9.5
Ranged Defense13.5
Fatigue18
Physical Save13.65
Spell Save7
Mental Save7

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Armor forging1.40
0/5
0/5
0/5
0/5
Technique / Combat veteran1.20
1/5
0/5
0/5
0/5
Technique / Forge powers1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Weapon forging1.40
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Forger's endurance1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You have no more lives left.
Magar is not dazed anymore.

Magar has finished recovering.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Naga myrmidon killed Magar!
Saving done.

Talent Rune: Shielding is ready to use.

Resting starts...

Talent Vitality is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
You are now inscribed with Rune: Phase Door.

You have no more
phase door rune (range 10; power 15; dur 5).
Magar is recovering from the damage!

Magar receives 17 healing.
Naga myrmidon hits Magar for 112 physical, 12 lightning (124 total damage).

Naga myrmidon uses Infusion: Wild.

Naga myrmidon lessens the pain.

Magar receives 17 healing.
Magar loses sight!

Magar has been illuminated.

Something misses
Magar.

Magar receives 17 healing.
Saving game...