Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Allow Respec Anywhere 1.2.3Possessor Bonus Class 1.5.4Donators/Buyers bonus! Half-Cost Category Mastery 1.3.1 More Mastery 1.3.1Increases the mastery value increase to 0.4, and removes the 1 increase limit. Ashes of Urh'Rok 1.5.0Official Expansion!Enhanced Wield Replace 1.3.0Allows you to choose which item to replace when wielding/wearing equipment if there are multiple possibilities. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. NOTE: If you are using this addon in conjunction with Enhanced Object Compare (directly or via ZOmnibus), be sure to update said addon(s) to at least the 2015-05-16 release (v3b for Enhanced Object Compare, v13d for ZOmnibus), as older versions will have minor interaction problems with this addon. Prodigious Progress 1.3.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Improved Auto-explore and Rest 1.5.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Embers of Rage 1.5.0Official Expansion!Odyssey of The Summoner 1.5.5This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
Details: Expanded Details: Enhanced Object Compare 1.5.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Serpent |
| Class | Hydra |
| Level / Exp | 18 / 57% |
| Size | medium |
| Lifes / Deaths | Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 09:55 / 191Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 10:37 Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 11:01 Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 11:39 Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 12:19 Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 12:54 Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 13:31 Killed by Ben Cruthdar, the Cursed at level 1 on the 30th Dusk 122nd year of Ascendancy at 14:33 Killed by Celia at level 5 on the 33rd Dusk 122nd year of Ascendancy at 09:30 Killed by Celia at level 5 on the 33rd Dusk 122nd year of Ascendancy at 10:08 Killed by skeleton warrior at level 5 on the 33rd Dusk 122nd year of Ascendancy at 11:00 Killed by Celia at level 5 on the 33rd Dusk 122nd year of Ascendancy at 11:57 Killed by Celia at level 5 on the 33rd Dusk 122nd year of Ascendancy at 12:33 Killed by skeleton warrior at level 5 on the 33rd Dusk 122nd year of Ascendancy at 12:46 Killed by Belyritha the bone giant at level 5 on the 33rd Dusk 122nd year of Ascendancy at 13:26 Killed by skeleton warrior at level 5 on the 33rd Dusk 122nd year of Ascendancy at 14:03 Killed by Siloriwen the skeleton master archer at level 5 on the 33rd Dusk 122nd year of Ascendancy at 14:38 Killed by Siloriwen the skeleton master archer at level 5 on the 33rd Dusk 122nd year of Ascendancy at 15:10 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 15:33 Killed by Belyremina the skeleton magus at level 5 on the 34th Dusk 122nd year of Ascendancy at 16:28 Killed by Belyremina the skeleton magus at level 5 on the 34th Dusk 122nd year of Ascendancy at 17:02 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 17:57 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 18:51 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 19:28 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 20:01 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 20:38 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 21:13 Killed by Celia at level 5 on the 34th Dusk 122nd year of Ascendancy at 21:47 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 22:22 Killed by Emelorianor the ghoul at level 5 on the 34th Dusk 122nd year of Ascendancy at 23:14 Killed by Celia at level 5 on the 34th Dusk 122nd year of Ascendancy at 23:48 Killed by golem (servant of Siloriwen the skeleton master archer) at level 5 on the 35th Dusk 122nd year of Ascendancy at 00:24 Killed by Poratta the skeleton magus at level 5 on the 35th Dusk 122nd year of Ascendancy at 00:58 Killed by Poratta the skeleton magus at level 5 on the 35th Dusk 122nd year of Ascendancy at 01:31 Killed by golem (servant of Siloriwen the skeleton master archer) at level 5 on the 35th Dusk 122nd year of Ascendancy at 02:22 Killed by Celia at level 5 on the 35th Dusk 122nd year of Ascendancy at 02:58 Killed by Cyridhedhethra the ghoul at level 5 on the 35th Dusk 122nd year of Ascendancy at 03:31 Killed by Poratta the skeleton magus at level 5 on the 35th Dusk 122nd year of Ascendancy at 04:04 Killed by Cyridhedhethra the ghoul at level 5 on the 35th Dusk 122nd year of Ascendancy at 04:35 Killed by Cyridhedhethra the ghoul at level 5 on the 35th Dusk 122nd year of Ascendancy at 05:08 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 05:40 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 06:15 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 06:47 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 07:25 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 07:59 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 08:38 Killed by Cyridhedhethra the ghoul at level 5 on the 35th Dusk 122nd year of Ascendancy at 09:30 Killed by Celia at level 5 on the 35th Dusk 122nd year of Ascendancy at 10:00 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 10:08 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 10:41 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 11:34 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 12:08 Killed by Celia at level 5 on the 35th Dusk 122nd year of Ascendancy at 13:06 Killed by Cyridhedhethra the ghoul at level 5 on the 35th Dusk 122nd year of Ascendancy at 13:36 Killed by Poluwe the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 14:09 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 14:45 Killed by Poluwe the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 15:18 Killed by Cyridhedhethra the ghoul at level 5 on the 35th Dusk 122nd year of Ascendancy at 15:52 Killed by Poluwe the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 16:23 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 16:54 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 17:01 Killed by Celia at level 5 on the 35th Dusk 122nd year of Ascendancy at 17:32 Killed by Adinor the lesser vampire at level 5 on the 35th Dusk 122nd year of Ascendancy at 17:38 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 17:45 Killed by Cyridhedhethra the ghoul at level 5 on the 35th Dusk 122nd year of Ascendancy at 18:17 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 18:49 Killed by Celia at level 5 on the 35th Dusk 122nd year of Ascendancy at 19:22 Killed by Belyritha the bone giant at level 5 on the 35th Dusk 122nd year of Ascendancy at 19:52 Killed by Cyridhedhethra the ghoul at level 6 on the 35th Dusk 122nd year of Ascendancy at 20:26 Killed by Siloriwen the skeleton master archer at level 6 on the 35th Dusk 122nd year of Ascendancy at 20:57 Killed by Adinor the lesser vampire at level 6 on the 35th Dusk 122nd year of Ascendancy at 21:30 Killed by Celia at level 6 on the 35th Dusk 122nd year of Ascendancy at 22:01 Killed by Adinor the lesser vampire at level 6 on the 35th Dusk 122nd year of Ascendancy at 22:34 Killed by Belyritha the bone giant at level 8 on the 35th Dusk 122nd year of Ascendancy at 23:27 Killed by Adinor the lesser vampire at level 8 on the 35th Dusk 122nd year of Ascendancy at 23:36 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 00:01 Killed by Adinor the lesser vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 00:41 Killed by Poluwe the lesser vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 01:35 Killed by Adinor the lesser vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 02:28 Killed by Poluwe the lesser vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 03:00 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 03:52 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 04:32 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 05:25 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 05:59 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 06:38 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 07:11 Killed by Poluwe the lesser vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 07:48 Killed by Siloriwen the skeleton master archer at level 8 on the 36th Dusk 122nd year of Ascendancy at 08:22 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 08:55 Killed by Siloriwen the skeleton master archer at level 8 on the 36th Dusk 122nd year of Ascendancy at 09:36 Killed by Siloriwen the skeleton master archer at level 8 on the 36th Dusk 122nd year of Ascendancy at 10:27 Killed by Siloriwen the skeleton master archer at level 8 on the 36th Dusk 122nd year of Ascendancy at 11:06 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 11:41 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 12:14 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 12:54 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 13:50 Killed by Belyritha the bone giant at level 8 on the 36th Dusk 122nd year of Ascendancy at 14:23 Killed by Siloriwen the skeleton master archer at level 8 on the 36th Dusk 122nd year of Ascendancy at 15:04 Killed by Velota the vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 15:55 Killed by Siloriwen the skeleton master archer at level 8 on the 36th Dusk 122nd year of Ascendancy at 16:57 Killed by Siloriwen the skeleton master archer at level 8 on the 36th Dusk 122nd year of Ascendancy at 17:47 Killed by Velota the vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 18:26 Killed by Salaseta the skeleton warrior at level 8 on the 36th Dusk 122nd year of Ascendancy at 19:13 Killed by Belalrabeth the master vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 20:09 Killed by Belalrabeth the master vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 20:38 Killed by Belalrabeth the master vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 21:16 Killed by Belalrabeth the master vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 22:11 Killed by Belalrabeth the master vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 22:48 Killed by Velota the vampire at level 8 on the 36th Dusk 122nd year of Ascendancy at 22:56 Killed by Belalrabeth the master vampire at level 8 on the 37th Dusk 122nd year of Ascendancy at 00:01 Killed by Salaseta the skeleton warrior at level 8 on the 37th Dusk 122nd year of Ascendancy at 00:33 Killed by Belalrabeth the master vampire at level 8 on the 37th Dusk 122nd year of Ascendancy at 01:07 Killed by Salaseta the skeleton warrior at level 8 on the 37th Dusk 122nd year of Ascendancy at 02:02 Killed by Velota the vampire at level 8 on the 37th Dusk 122nd year of Ascendancy at 02:35 Killed by Salaseta the skeleton warrior at level 8 on the 37th Dusk 122nd year of Ascendancy at 03:07 Killed by Velota the vampire at level 8 on the 37th Dusk 122nd year of Ascendancy at 03:42 Killed by Belyremina the skeleton magus at level 8 on the 37th Dusk 122nd year of Ascendancy at 04:14 Killed by Velota the vampire at level 8 on the 37th Dusk 122nd year of Ascendancy at 04:49 Killed by Belyremina the skeleton magus at level 8 on the 37th Dusk 122nd year of Ascendancy at 05:41 Killed by Belyremina the skeleton magus at level 8 on the 37th Dusk 122nd year of Ascendancy at 06:45 Killed by Poruvea the lesser vampire at level 8 on the 37th Dusk 122nd year of Ascendancy at 07:03 Killed by Poruvea the lesser vampire at level 8 on the 37th Dusk 122nd year of Ascendancy at 07:58 Killed by Belyremina the skeleton magus at level 9 on the 37th Dusk 122nd year of Ascendancy at 08:58 Killed by bone giant at level 9 on the 37th Dusk 122nd year of Ascendancy at 09:27 Killed by Belyremina the skeleton magus at level 9 on the 37th Dusk 122nd year of Ascendancy at 10:02 Killed by Belyremina the skeleton magus at level 9 on the 37th Dusk 122nd year of Ascendancy at 10:55 Killed by degenerated skeleton warrior at level 9 on the 37th Dusk 122nd year of Ascendancy at 11:39 Killed by ghast at level 9 on the 37th Dusk 122nd year of Ascendancy at 12:30 Killed by slaver at level 9 on the 38th Dusk 122nd year of Ascendancy at 19:58 Killed by enthralled slave at level 9 on the 38th Dusk 122nd year of Ascendancy at 21:22 Killed by enthralled slave at level 9 on the 38th Dusk 122nd year of Ascendancy at 22:12 Killed by sand-drake at level 9 on the 58th Dusk 122nd year of Ascendancy at 08:44 Killed by sandworm destroyer at level 9 on the 58th Dusk 122nd year of Ascendancy at 19:11 Killed by Sandworm Queen at level 10 on the 59th Dusk 122nd year of Ascendancy at 01:10 Killed by Sandworm Queen at level 10 on the 59th Dusk 122nd year of Ascendancy at 02:05 Killed by Poloyawen the green worm mass at level 11 on the 77th Dusk 122nd year of Ascendancy at 12:07 Killed by gwelgoroth at level 11 on the 77th Dusk 122nd year of Ascendancy at 15:21 Killed by gwelgoroth at level 11 on the 77th Dusk 122nd year of Ascendancy at 15:57 Killed by gwelgoroth at level 11 on the 77th Dusk 122nd year of Ascendancy at 17:33 Killed by greater gwelgoroth at level 11 on the 77th Dusk 122nd year of Ascendancy at 19:38 Killed by greater gwelgoroth at level 11 on the 77th Dusk 122nd year of Ascendancy at 21:06 Killed by greater gwelgoroth at level 11 on the 77th Dusk 122nd year of Ascendancy at 21:23 Killed by gwelgoroth at level 11 on the 77th Dusk 122nd year of Ascendancy at 21:52 Killed by gwelgoroth at level 11 on the 78th Dusk 122nd year of Ascendancy at 03:05 Killed by ultimate gwelgoroth at level 11 on the 78th Dusk 122nd year of Ascendancy at 04:21 Killed by ultimate gwelgoroth at level 11 on the 78th Dusk 122nd year of Ascendancy at 07:29 Killed by ultimate gwelgoroth at level 11 on the 78th Dusk 122nd year of Ascendancy at 08:15 Killed by Grand Corruptor at level 11 on the 78th Dusk 122nd year of Ascendancy at 11:02 Killed by Grand Corruptor at level 11 on the 78th Dusk 122nd year of Ascendancy at 12:40 Killed by Grand Corruptor at level 11 on the 78th Dusk 122nd year of Ascendancy at 13:07 Killed by Grand Corruptor at level 11 on the 78th Dusk 122nd year of Ascendancy at 14:46 Killed by Grand Corruptor at level 11 on the 78th Dusk 122nd year of Ascendancy at 15:20 Killed by Iangu the halfling at level 11 on the 3rd Haze 122nd year of Ascendancy at 16:44 Killed by shadow at level 11 on the 3rd Haze 122nd year of Ascendancy at 17:49 Killed by Dowa the human at level 11 on the 3rd Haze 122nd year of Ascendancy at 18:34 Killed by Gliyalaith the sick wolf at level 12 on the 13rd Haze 122nd year of Ascendancy at 09:05 Killed by greater gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 09:49 Killed by greater gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 14:32 Killed by gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 15:19 Killed by ultimate gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 15:48 Killed by ultimate gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 16:12 Killed by ultimate gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 16:53 Killed by greater gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 18:44 Killed by gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 19:44 Killed by gwelgoroth at level 14 on the 38th Haze 122nd year of Ascendancy at 21:43 Killed by war hound at level 16 on the 53rd Haze 122nd year of Ascendancy at 16:09 Killed by war hound at level 16 on the 53rd Haze 122nd year of Ascendancy at 16:46 Killed by Wrathroot at level 16 on the 54th Haze 122nd year of Ascendancy at 11:56 Killed by Serpentis at level 17 on the 55th Haze 122nd year of Ascendancy at 02:03 Killed by Aerobeth the giant eel at level 17 on the 55th Haze 122nd year of Ascendancy at 06:17 Killed by Zubyldarin the swarming horror at level 17 on the 55th Haze 122nd year of Ascendancy at 17:01 Killed by ravenous horror at level 17 on the 55th Haze 122nd year of Ascendancy at 20:14 Killed by Ce'Nyriada the ravenous horror at level 18 on the 56th Haze 122nd year of Ascendancy at 02:09 Killed by Ce'Nyriada the ravenous horror at level 18 on the 56th Haze 122nd year of Ascendancy at 03:00 Killed by Ce'Nyriada the ravenous horror at level 18 on the 56th Haze 122nd year of Ascendancy at 03:43 Killed by Weirdling Beast at level 18 on the 56th Haze 122nd year of Ascendancy at 06:00 Killed by Arshabo the thalore at level 18 on the 65th Haze 122nd year of Ascendancy at 12:02 Killed by greater gwelgoroth at level 18 on the 66th Haze 122nd year of Ascendancy at 13:49 Killed by greater gwelgoroth at level 18 on the 66th Haze 122nd year of Ascendancy at 14:58 Killed by gwelgoroth at level 18 on the 66th Haze 122nd year of Ascendancy at 15:38 Killed by gwelgoroth at level 18 on the 66th Haze 122nd year of Ascendancy at 16:08 Killed by Grand Corruptor at level 18 on the 66th Haze 122nd year of Ascendancy at 22:03 Killed by Grand Corruptor at level 18 on the 66th Haze 122nd year of Ascendancy at 22:45 Killed by Grand Corruptor at level 18 on the 66th Haze 122nd year of Ascendancy at 23:12 Killed by Grand Corruptor at level 18 on the 67th Haze 122nd year of Ascendancy at 00:19 Killed by ziguranth warrior at level 18 on the 6th Decay 122nd year of Ascendancy at 10:12 Killed by ziguranth summoner at level 18 on the 6th Decay 122nd year of Ascendancy at 10:21 Killed by Protector Myssil at level 18 on the 6th Decay 122nd year of Ascendancy at 13:09 Killed by Protector Myssil at level 18 on the 6th Decay 122nd year of Ascendancy at 13:52 Killed by Protector Myssil at level 18 on the 6th Decay 122nd year of Ascendancy at 14:19 Killed by Protector Myssil at level 18 on the 6th Decay 122nd year of Ascendancy at 15:18 |
Primary Stats
| Strength | 4 (base 14) |
| Dexterity | 30 (base 28) |
| Constitution | 15 (base 22) |
| Magic | 26 (base 10) |
| Willpower | 25 (base 25) |
| Cunning | 37 (base 23) |
Resources
| Equilibrium | 0 |
| Life | 632/632 |
| Fury | 102/102 |
| Stamina | 188/188 |
| Blood | 632/632 |
| Healing Factor | 1.4255689921085 |
| Regeneration | 14.968474417139 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 2 |
Offense: Barehand
| Damage | 3 |
| Accuracy | 42 |
| Crit Chance | 16% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 11.5 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +2% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 9.8102956366279 (33.924118254651%) |
| Defense | 21 |
| Ranged Defense | 21 |
| Fatigue | -4.6535175343998 |
| Physical Save | 22 |
| Spell Save | 26 |
| Mental Save | 28 |
Defense: Resistances
| Blight | + 33%( 70%) |
| All | + 2%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (0/0)
Class Talents
| Cunning / Poisons | 0.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-heart / Breath Hydra | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Feral Hydra | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-heart / Glare Hydra | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Wild-heart / Prudence | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Ego / Serpent | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Regenerate | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Hoarding Beast | 1.10 |
| 3/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Wild-heart / Hydragon | 1.10 |
| 3/5 |
| 3/5 |
| 3/5 |
| 3/5 |
| Wild-heart / Noble Animal | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| Wild-heart / Martial Training | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Natural Combat | 1.00 |
| 4/10 |
| 0/10 |
| 2/10 |
| 0/10 |
| 4/10 |
| 0/10 |
| 0/10 |
| 0/10 |
Effects
| beneficial effect | Receiving a stun or sleep effect will remove one Feral head. When all Feral heads are lost, you will incur a severe Accuracy penalty. Feral HeadsTurns until recharge: 14 |
| beneficial effect | Decoy heads will sometimes absorb effects that other heads may receive. The chance of absorbing an effect is based on how many heads are present. Decoy HeadsTurns until recharge: 16 |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | Receiving a silence or fear effect will remove one Drool head. When all Drool heads are lost, you will incur a severe Defense penalty. Drool HeadsTurns until recharge: 14 |
| beneficial effect | Receiving a confusion or blind effect will remove one Glare head. When all Glare heads are lost, you will incur a severe Vision penalty. Glare HeadsTurns until recharge: 14 |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lost tinker to the recall portal on level 2 of Heart of the Gloom. Escort: lost tinker (level 2 of Heart of the Gloom)As a reward you improved Luck by +5. | done |
You failed to protect the lost warrior from death by deformed giant venus flytrap. Escort: lost warrior (level 1 of Heart of the Gloom) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved talent Sturdy Heart (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
In an attempt to solve the mystery of your being, The Summoner has commanded you to explore some nearby places. Jogging memories (part 1)- You have, indeed, confirmed the presence of trolls. Though, you already knew that. - There was the Shade of an old sorcerer within. Keyword: 'Was'. - You have visited Derth. As he said, they were accommodating, despite yourself being an incandescently-glowing monster. | done |
It seems The Summoner is safe. More importantly, he has new tasks in mind for you: Jogging memories (part 2)The Old Forest is just south of the town of Derth. The Maze is to the west of Derth. The Sandworms' Lair is to the far west of Derth, near the sea. The Daikara is far to the east of Derth, past the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their (rather "busy") Queen. * You must explore the Daikara and meet the Dragon at the summit. | active |
They say in the cycle of reincarnation, karma chooses your new form based on the choices you made in a previous life. Reflections: AloneWith that said, you have become a Hydra. What could this possibly mean...? You are alone-- And yet, you are not. You are battling with the various corners of your psyche, each demanding something different that they want. *** Distrust - After a strange fit with your summoner, you've realized you have a PROFOUND, irrational distrust towards nature-lovers and wilders. What could THAT be all about...?! - You've briefly contemplated your distrust of The Summoner and realized... It is futile. You are frightened by this man and want to depart from him as soon as possible... *** The Mind There seems to be 4 personalities in all: - Angry and fierce: It wants nothing to do with the world around it. It is bitter and will destroy anything whatsoever. - Scared and paranoid: It fears everything. It believes at but a lapse of awareness, all it knows will come crashing down. - Craven and desperate: It appears elated, but it is, in fact, despondent. Fruitlessly, it craves to fill its emptiness. - Sound and reliant: It looks to others to find its own meaning, rather than paving a way for itself. - If anything, you've determined that your heads are crazy. However, you're not going to allow them to drive YOU crazy! - You've realized-- Like the id of your psyche-- Your heads are truly spouting the most primitive forms of your desires. Perhaps they are worth listening to afterall...? | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 9. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed vial of wight ectoplasm. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You are in the body of a wilder's summon! To he who calls- The Summoner is safe from his enemies. - The Summoner is going to relocate to a safer place. Find his new place and you can discuss with him what has happened to you... | done |
Equipment
| 1st feral head | Bloomsoul (94% power, 13 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Power: 95% Range: 1.1x Uses stats: 25% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +13 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.20 Wild-gift / Fungus Life regen: +2.00 Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Healing mod.: +20% Activating this item is instant. It can be used to activate talent Bloom Heal (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 20 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
| 2nd feral head | mossy mindstar of persecution (77% power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Power: 77% Range: 1.1x Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * disrupts spell-casting Damage against: +5% Unnatural When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| 1st drool head | nature's mossy mindstar of resolve (72% power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Power: 72% Range: 1.1x Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Wil Changes resistances: +2% blight Changes damage: +2% nature Physical save: +3 (+1 eff.) Disease immunity: +10% Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| 1st glare head | creative mossy mindstar (77% power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Power: 77% Range: 1.1x Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun Critical mult.: +6.00% Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
movement infusion (402% speed; 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 402% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion (415% speed; 4 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 415% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion (resist 15%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 15% for 5 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion (resist 16%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 16% for 5 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the duelist (resist 16%; cure magical, mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or mental effect and reduce all damage taken by 16% for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heat beam rune (128 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 128.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune of the wizard (704% regen over 10 turns; 35 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 704% for 10 turns and instantly restoring 35 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune (range 9; power 17; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 17%, your defense is increased by 17 and all your resistances by 17%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the warrior (range 6; power 24; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 6. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 24%, your defense is increased by 24 and all your resistances by 24%. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 112 for 3 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 112 damage for 3 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 82 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 82 damage for 4 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Unerring Scalpel (111% power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Power: 111% Range: 1.3x Uses stats: 45% Str, 55% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +25 Crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
horrifying mossy mindstar of balance (77% power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Power: 77% Range: 1.1x Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 2 mind / 3 darkness Changes damage: +3% mind / +3% darkness Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +3 (+2 eff.) Equilibrium when hit: +0.60 Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
horrifying vined mindstar of sand (83% power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 It is part of a set of items. This natural sand should be returned to the wyrm. Power: 84% Range: 1.1x Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 4 physical / 3 mind / 3 darkness Changes resistances: +8% physical Changes resistances penetration: +4% physical Changes damage: +4% physical / +4% mind / +3% darkness Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Burrow, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a mind power and a nature gift Description: Allows you to burrow into earthen walls for 3 turns. Your powerful digging abilities also allow you to exploit and smash through enemy defensive weaknesses; You ignore 17 of target armor and 8% of enemy physical damage resistance while this is in effect. At Talent Level 5, this talent can be used instantly, and the cooldown will reduce with levels. Each point in sand drake talents also increases your physical resistance by 0.5%. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Skullcleaver (120% power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Power: 121% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% When this weapon hits: Greater Weapon Focus (10% chance level 2). Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire When used to modify unarmed attacks: Power: 117% Range: 1.1x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Crit. chance: +1.0% Attack speed: 100% When this weapon hits: Bellowing Roar (10% chance level 3). When this weapon hits: Fire Breath (10% chance level 2). Damage (Melee): +10 fire Damage conversion: 50% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 75.48 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+6 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
124 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 46.86 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 46.86 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (77 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
supercharged iron torque of kinetic psionic shield [power 35] (24 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 35 for 7 turns, putting all charms on cooldown for 24 turns. Torques are made by powerful psionics to store psionic powers. |
5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Serpentis the Serpent Hydra level 16
53rd Haze 122nd year of Ascendancy at 17:23 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Serpentis the Serpent Hydra level 5
30th Dusk 122nd year of Ascendancy at 15:28 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Serpentis the Serpent Hydra level 18
56th Haze 122nd year of Ascendancy at 08:31 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Serpentis the Serpent Hydra level 10
58th Dusk 122nd year of Ascendancy at 23:43 see stats
Log
Serpentis casts Bloody Breath.
Giant spider is poisoned!
The giant spider receives 1 effect(s) from Serpentis!
The antimagic energies BURN you!!
The antimagic energies BURN you!!
Protector Myssil is invigorated by the attack!
Protector Myssil shrugs off the effect 'Poison'!
Protector Myssil receives 1 effect(s) from Serpentis!
Slyness is still on cooldown for 5 turns.
Serpentis hits Giant spider for 43 blight damage.
Serpentis hits Protector Myssil for (29 antimagic), 0 blight (0 total damage).
Serpentis hits Serpentis for 37 LIFE BURN, 5 LIFE BURN (42 total damage).
Protector Myssil hits Serpentis for 36 arcane damage.
Mana Clash from Protector Myssil hits Serpentis for 5 arcane damage.
Giant spider misses Serpentis.
Poison from Serpentis hits Giant spider for 51 nature damage.
Protector Myssil uses Mana Clash.
The antimagic energies BURN you!!
The antimagic energies BURN you!!
Protector Myssil hits Serpentis for 303 LIFE BURN damage.
Mana Clash from Protector Myssil hits Serpentis for 31 LIFE BURN damage.
Serpentis the level 18 serpent hydra was battered to death by Protector Myssil and burned on a pyre on level 1 of Zigur.
Serpentis is no longer pinned.
Serpentis stops being poisoned.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Mana Clash from Protector Myssil killed Serpentis!
Saving done.































