Shll the level 1 Higher Demonologist by sander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceHigher
ClassDemonologist
Level / Exp1 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic15 (base 14)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life189/218
Stamina102/102
Vim127/127
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy19
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Talent Infusion: Wild is ready to use.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shll picks up (a.):
spinel.
You pickup 0.80 gold pieces.

You pickup 0.85 gold pieces.

Demonic clerk casts
Phase Door.
Ran for 2 turns (stop reason: hostile spotted to the southeast (demonic clerk)).


Demonic clerk casts
Flame.

Shll is on fire!

Demonic clerk's Flame hits
Shll for 16 fire damage.

Burning from Demonic clerk hits
Shll for 5 fire damage.

Burning from Demonic clerk hits
Shll for 5 fire damage.

Burning from Demonic clerk hits
Shll for 5 fire damage.
Shll stops burning.


Demonic clerk casts
Phase Door.