Amerodan the level 12 Whitehoof Archmage by asd9kasg-uw3ra09jfwe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp12 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity9 (base 10)
Constitution20 (base 15)
Magic51 (base 37)
Willpower19 (base 22)
Cunning12 (base 11)

Resources

Life-51/305
Mana132/222
Healing Factor1.0870588855782
Regeneration3.532941378129

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy3
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower41
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+15%

Defense: Base

Armour (hardiness)6 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save26
Spell Save26
Mental Save26

Defense: Resistances

Physical+ 10%( 70%)
Cold+ 22%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance19%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
1/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
4/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Amerodan the Whitehoof Archmage level 10
15th Retaking 124th year of Ascendancy at 09:46
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 1 turns (stop reason: hostile spotted to the west (sun-mage)).

Sun-mage casts
Searing Light.
Sun-mage hits Amerodan for (25 flat reduction), (128 absorbed), 0 light (0 total damage).

Amerodan casts
Chain Lightning.
Amerodan hits Sun-mage for 259 lightning damage.
Sun-mage's light area effect hits
Amerodan for (25 flat reduction), (51 absorbed), 0 light (0 total damage).
Sun-mage casts
Firebeam.
Sun-mage hits Amerodan for (20 flat reduction), (22 absorbed), (7 mana), 0 fire (0 total damage).

Sun-mage's light area effect hits
Amerodan for (20 flat reduction), (56 absorbed), (56 mana), 0 light (0 total damage).
Sun-mage's light area effect hits Orc gunslinger for
84 light damage.
Amerodan casts
Lightning.
Amerodan hits Sun-mage for 184 lightning damage.
Sun-mage casts
Sun Flare.
Amerodan loses sight!

Amerodan deactivates
Disruption Shield.
Amerodan's disruption shield collapses and then explodes in a powerful manastorm!
Something hits
Amerodan for (15 flat reduction), 166 light (166 total damage).
Something hits Something for
199 light damage.
Something hits Something for
9 arcane damage.
Something hits
Amerodan for (15 flat reduction), 61 light (62 total damage).

Amerodan casts
Rune: Manasurge.
Amerodan starts to surge mana.

Something hits
Amerodan for (10 flat reduction), 32 fire (33 total damage).
Something hits
Amerodan for (10 flat reduction), 32 fire (33 total damage).
Something hits
Amerodan for (10 flat reduction), 66 light (67 total damage).
Amerodan the level 12 whitehoof archmage was tanned to death by a sun-mage on level 2 of Sunwall Outpost.