Sheriff of Boneville the level 14 Skeleton Temporal Warden by moopamoop

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp14 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity42 (base 29)
Constitution13 (base 10)
Magic42 (base 40)
Willpower19 (base 12)
Cunning18 (base 10)

Resources

Life488/488
Mana191/223
Paradox300
Healing Factor1.1283363011315
Regeneration9.3087744843347

Speed

Mental-2.8754776337792E-12%
Attack-2.8754776337792E-12%
Movement+36.80425806594%
Spell-2.8754776337792E-12%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage63
Accuracy39
Crit Chance14%
APR8
Speed1.00

Offense: Spell

Spellpower33
Crit Chance3%
Speed1

Offense: Mind

Mindpower27
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+21%
Light+11%
Physical+5%
Mind+8%
Fire+11%

Offense: Damage Penetration

Mind+10%
Physical+25%

Defense: Base

Armour (hardiness)15 (30%)
Defense32
Ranged Defense32
Fatigue0
Physical Save25
Spell Save20
Mental Save18

Defense: Resistances

Acid+ 23%( 70%)
Lightning+ 14%( 70%)
Cold+ 17%( 70%)
Mind+ 12%( 70%)
Physical+ 22%( 70%)
Fire+ 26%( 70%)
All+ 9%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
1/5
1/5
Chronomancy / Threaded Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
4/5
1/5
Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sheriff of Boneville the Skeleton Temporal Warden level 10
2nd Dusk 122nd year of Ascendancy at 05:24
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Sheriff of Boneville the Skeleton Temporal Warden level 8
6th Flare 122nd year of Ascendancy at 13:17
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Sheriff of Boneville the Skeleton Temporal Warden level 8
8th Flare 122nd year of Ascendancy at 08:40
see stats

Log


Sheriff of Boneville picks up (k.):
iron gauntlets (0 def, 1 armour).

You don't see how to get there...

You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sheriff of Boneville picks up (w.):
brass lantern of the zealot.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: hostile spotted to the south (gloomy giant venus flytrap)).


Sheriff of Boneville shoots!
Sheriff of Boneville warps space-time to equip:
Galevalor
quiver of elm arrows.
Sheriff of Boneville's Shoot performs a ranged critical strike against Gloomy giant venus flytrap!
Sheriff of Boneville's Shoot hits Gloomy giant venus flytrap for
102 physical, 16 lightning (118 total damage).
Sheriff of Boneville's Shoot killed Gloomy giant venus flytrap!

There is a ladder to the previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.