Multe the level 16 Cornac Archmage by AKraftyBasterd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp16 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 12)
Constitution12 (base 10)
Magic38 (base 36)
Willpower38 (base 38)
Cunning18 (base 11)

Resources

Life217/217
Mana165/190
Healing Factor1.1
Regeneration1.595

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth5
See Invisible8

Offense: Mainhand

Damage14
Accuracy6
Crit Chance10%
APR7
Speed1.00

Offense: Spell

Spellpower38
Crit Chance4%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14.013098464714 (30%)
Defense24
Ranged Defense30
Fatigue0
Physical Save12
Spell Save30
Mental Save30

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance10%
Pinning Resistance27%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.40
1/5
2/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.30
1/5
1/5
3/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
2/5
Spell / Conveyance1.47
1/5
1/5
2/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Multe the Cornac Archmage level 12
32nd Haze 122nd year of Ascendancy at 11:01
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Multe the Cornac Archmage level 10
10th Haze 122nd year of Ascendancy at 05:15
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Multe the Cornac Archmage level 5
75th Pyre 122nd year of Ascendancy at 07:55
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Multe the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 04:38
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Multe the Cornac Archmage level 15
60th Haze 122nd year of Ascendancy at 05:51
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Multe the Cornac Archmage level 11
21st Haze 122nd year of Ascendancy at 08:34
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 44 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Multe casts Time Shield.

The very fabric of time alters around Multe.

You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.90 gold from the transmogrification of
ranger's rough leather sling.
You gain 1.35 gold from the transmogrification of
mighty rough leather sling.
You gain 2.14 gold from the transmogrification of
balanced iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane element).
There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Multe deactivates Arcane Power.

Multe deactivates Shielding.

Multe deactivates Feather Wind.

Multe deactivates Stone Skin.

Multe deactivates Arcane Shield.