Rusher the level 50 Cornac Summoner by madowi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp50 / 933%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 17)
Dexterity45 (base 24)
Constitution62 (base 53)
Magic58 (base 18)
Willpower112 (base 60)
Cunning95 (base 60)

Resources

Life1202/1228
Equilibrium49
Healing Factor1.4676318251833
Regeneration2.2748293290341

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision9
ESP Range15
ESP Kindshorror

Offense: Mainhand

Damage43
Accuracy56
Crit Chance31%
APR18
Speed1.00

Offense: Offhand

Damage41
Accuracy56
Crit Chance34%
APR26
Speed1.00

Offense: Spell

Spellpower49
Crit Chance32%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower72
Crit Chance42%
Speed1

Offense: Damage Bonus

All+14%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)14 (30%)
Defense24
Ranged Defense24
Fatigue5
Physical Save55
Spell Save65
Mental Save84

Defense: Resistances

All+ 50%( 70%)

Defense: Immunities

Silence Resistance37%
Confusion Resistance86%
Instadeath Resistance100%
Stun Resistance100%
Poison Resistance22%
Blind Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Wild-gift / Summoning (utility)1.40
1/5
1/5
5/5
2/5
Wild-gift / Summoning (melee)1.40
1/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.40
5/5
5/5
5/5
5/5
Wild-gift / Summoning (distance)1.60
5/5
5/5
5/5
5/5
Wild-gift / Summoning (augmentation)1.40
5/5
5/5
5/5
2/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
5/5
5/5
5/5
Cunning / Survival1.00
5/5
5/5
5/5
5/5
Wild-gift / Harmony1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
4/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
failed
done
failed
done
done
done
done
done
done
done
done
active
done
active
done
done
done
done
done
done
done
done
done
completed
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.

The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.


Achievements

Log

Fire drake (wild summon)'s devouring flames area effect hits Fire drake hatchling for 0 fire damage.
Fire drake (wild summon)'s devouring flames area effect hits Fire drake hatchling for
0 fire damage.

Saving done.

Can not give orders to this creature.

Can not give orders to this creature.

Turtle will stay near that location.

Fire drake (wild summon)'s devouring flames area effect drains life from Turtle!

Fire drake (wild summon)'s devouring flames area effect drains life from Minotaur (wild summon)!

fire drake (wild summon) receives 2 healing from Turtle.
fire drake (wild summon) receives 3 healing from Minotaur (wild summon).
Fire drake (wild summon)'s devouring flames area effect hits Turtle for
16 fire damage.
Fire drake (wild summon)'s devouring flames area effect hits Minotaur (wild summon) for
22 fire damage.

Turtle leaves the cover of its shell.


Ran for 2 turns (stop reason: interesting terrain).


Fire drake (wild summon) uses Aura of Silence.


Ran for 2 turns (stop reason: interesting terrain).


Talent Fire Breath is ready to use.
Ran for 3 turns (stop reason: object seen).


Talent Bellowing Roar is ready to use.
Your summoned fire drake (wild summon) disappears.
Ran for 4 turns (stop reason: died).

Character control switched to Rusher.
Saving game...