Infi the level 2 Thalore Temporal Warden by infiknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassTemporal Warden
Level / Exp2 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity18 (base 15)
Constitution13 (base 12)
Magic14 (base 16)
Willpower13 (base 12)
Cunning10 (base 10)

Resources

Life127/127
Paradox100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+36.804258065936%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy22
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
2/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 1 turns (stop reason: taken damage).
Wasting from Weaver hatchling hits
Infi for 2 temporal damage.

Resting starts...

Infi stops wasting away.

Rested for 16 turns (stop reason: all resources and life at maximum).


Infi picks up (b.):
gifted mossy mindstar of the jelly (75% power, 12 apr, nature damage).
There is a Temporal Rift here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Infi deactivates Weapon Folding.

Infi activates Weapon Folding.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Infi casts Precognition.


Resting starts...

Infi retunes the fabric of spacetime.

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a Temporal Rift here (press '' or right click to use).

There is a Temporal Rift here (press '' or right click to use).

Infi deactivates Weapon Folding.