YOUAREDOOOOOOOOOOOOOOOOOO the level 7 Cornac Doombringer by rekenner

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassDoombringer
Level / Exp7 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity10 (base 10)
Constitution17 (base 17)
Magic12 (base 12)
Willpower16 (base 10)
Cunning15 (base 11)

Resources

Life251/251
Stamina133/133
Vim104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage33
Accuracy17
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11.73 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue17
Physical Save20.311763721606
Spell Save15.373527443212
Mental Save14.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
2/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
active

Equipment

On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By YOUAREDOOOOOOOOOOOOOOOOOO the Cornac Doombringer level 5
79th Pyre 122nd year of Ascendancy at 11:52
see stats

Log

You gain 1.41 gold from the transmogrification of earthen elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.36 gold from the transmogrification of
rough leather sling of power.
You gain 1.15 gold from the transmogrification of
ranger's cured leather sling.
You gain 0.83 gold from the transmogrification of
mossy mindstar of slime (2-2.2 power, 12 apr, nature damage).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (18-28.8 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-18 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.60 gold from the transmogrification of
manasurge rune (725% regen over 10 turns; 36 instant mana).
There is a ladder to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.