Gottschkopf the level 4 Thalore Summoner by Gottschkopf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassSummoner
Level / Exp4 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic8 (base 10)
Willpower27 (base 20)
Cunning20 (base 20)

Resources

Life133/133
Equilibrium0
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy25
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy25
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save14
Spell Save14
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Talent Ritch Flamespitter is ready to use.
Your summoned ritch flamespitter disappears.
Talent Nature's Touch is ready to use.
Talent Hydra is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 2.32 gold from the transmogrification of
corrosive iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 25.00 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.92 gold from the transmogrification of
arcing iron waraxe (105% power, 2 apr).
You gain 1.78 gold from the transmogrification of
potent elm vilestaff of might (107% power, 2 apr, blight element).
You gain 0.95 gold from the transmogrification of
flaming iron dagger (100% power, 5 apr).
You gain 2.15 gold from the transmogrification of
phase door rune of the psychic (range 8; power 23; dur 4).
You gain 0.59 gold from the transmogrification of
manasurge rune (617% regen over 10 turns; 31 instant mana).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.