67859 the level 15 Ogre Bulwark by megatome

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassBulwark
Level / Exp15 / 6%
Sizebig
Lifes / Deaths

Primary Stats

Strength46 (base 41)
Dexterity16 (base 12)
Constitution38 (base 31)
Magic17 (base 10)
Willpower13 (base 10)
Cunning16 (base 10)

Resources

Life609/609
Stamina120/120
Healing Factor1.44
Regeneration9.8892676461389

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage74
Accuracy34
Crit Chance28%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)63.616540671814 (81.030927835052%)
Defense29
Ranged Defense32
Fatigue31
Physical Save38
Spell Save30
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance15%
Disarm Resistance20%
Knockback Resistance65%
Stun Resistance64%
Instadeath Resistance100%
Blind Resistance5%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
5/5
0/5
Technique / Combat veteran1.30
2/5
1/5
1/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
1/5
0/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Race / Ogre1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
3/5
3/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By 67859 the Ogre Bulwark level 10
9th Flare 122nd year of Ascendancy at 03:14
see stats
The Arena Unlocked Arena mode.
By 67859 the Ogre Bulwark level 8
3rd Summertide 122nd year of Ascendancy at 05:35
see stats

Log

You gain 2.12 gold from the transmogrification of storm iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 4.52 gold from the transmogrification of
scholar's pair of rough leather boots of speed (0 def, 1 armour).
You gain 2.28 gold from the transmogrification of
dreamer's pair of rough leather boots of uncanny dodging (2 def, 1 armour).
You gain 1.71 gold from the transmogrification of
shocking steel shield (6 def, 2 armour, 15-18 power, 40.5 block).
You gain 4.87 gold from the transmogrification of
Lavaquarry the steel shield (6 def, 2 armour, 11-13.2 power, 38.5 block).
You gain 2.03 gold from the transmogrification of
barbed pouch of steel shots of daylight (17/17, 18-21.6 power, 2 apr).
You gain 5.00 gold from the transmogrification of
Hornet Stingers (20/20, 18-25.2 power, 10 apr).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.37 gold from the transmogrification of
vined mindstar of resolve (6-6.6 power, 18 apr, mind damage).
You gain 4.26 gold from the transmogrification of
plaguebringer's steel dagger (12-15.6 power, 6 apr).
You gain 6.42 gold from the transmogrification of
steel longsword 'Eilinidhetta' (13.5-18.9 power, 3 apr).
You gain 2.35 gold from the transmogrification of
steel greatsword of persecution (24-38.4 power, 2 apr).
You gain 3.59 gold from the transmogrification of
potent ash magestaff of illumination (18-21.6 power, 3 apr, cold element).
You gain 10.00 gold from the transmogrification of
Crystal Shard (16-19.2 power, 4 apr, physical element).
You gain 2.22 gold from the transmogrification of
movement infusion of the sneak (494% speed; 4 turns).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 12%; cure mental).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 12%; cure physical).
You gain 1.06 gold from the transmogrification of
healing infusion of the warrior (heal 156).
You gain 0.57 gold from the transmogrification of
healing infusion (heal 25).
There is a way to the old forest here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 4 turns (stop reason: learnt lore).


67859 deactivates Shield Wall.

67859 deactivates Chant of Fortress.