Yeahh the level 56 Whitehoof Psyshot by cozySloth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassPsyshot
Level / Exp56 / 57%
Sizehuge
Lifes / Deaths

Primary Stats

Strength247 (base 61)
Dexterity211 (base 61)
Constitution261 (base 61)
Magic223 (base 61)
Willpower200 (base 61)
Cunning260 (base 61)

Resources

Mana1148/1750
Psi716/825
Life5760/6120
Steam224/224
Stamina956/1250
Paradox300
Healing Factor2.5
Regeneration132.025

Speed

Mental+63.2%
Attack+63.2%
Movement+296%
Spell+63.2%
Global+139.1%

Vision

Sight11
Lite4
Infravision17
See Stealth232.38700954428
See Invisible307.97687780439
ESP Range10
ESP Kindsanimal/canine, dragon

Offense: Mainhand

Damage396
Accuracy121
Crit Chance185%
APR132
Speed0.49

Offense: Offhand

Damage225
Accuracy119
Crit Chance183%
APR168
Speed0.61

Offense: Spell

Spellpower116
Crit Chance100%
Speed0.61274509803922

Offense: Mind

Mindpower160
Crit Chance100%
Speed0.61274509803922

Offense: Damage Bonus

Acid+33%
Blight+33%
Arcane+11%
Cold+30%
All+8%
Lightning+29%
Light+18%
Mind+24%
Physical+19%
Darkness+18%
Fire+61%
Nature+33%

Defense: Base

Armour (hardiness)74.7 (100%)
Defense113
Ranged Defense115
Fatigue0
Physical Save104
Spell Save70
Mental Save81

Defense: Resistances

Lightning+ 62%( 70%)
Nature+ 54%( 70%)
Cold+ 63%( 70%)
Blight+ 50%( 70%)
Physical+ 70%( 70%)
Fire+ 70%( 70%)
All+ 59%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance60%
Bleed Resistance100%
Stun Resistance0%
Pinning Resistance100%
Disarm Resistance50%
Poison Resistance100%
Blind Resistance50%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Psytech gunnery5.00
5/5
5/5
0/5
0/5
Psionic / Psionic fog5.00
5/5
5/5
0/5
0/5
Psionic / Action at a distance5.00
5/5
5/5
0/5
0/5
Steamtech / Dread5.00
5/5
0/5
0/5
0/5
Steamtech / Mechstar5.00
5/5
5/5
5/5
5/5
Steamtech / Avoidance5.00
5/5
5/5
5/5
0/5
Steamtech / Thoughts of iron5.00
5/5
5/5
0/5
0/5
Psionic / Nightmare5.00
0/5
0/5
0/5
0/5
Psionic / Gestalt5.00
5/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival5.00
5/5
5/5
5/5
5/5
Wild-gift / Mindstar mastery5.00
0/5
0/5
0/5
0/5
Chronomancy / Chronomancy5.00
5/5
5/5
0/5
0/5
Technique / Combat training5.30
5/5
5/5
5/5
5/5
5/5
5/5
Wild-gift / Call of the wild5.00
0/5
0/5
0/5
0/5
Race / Whitehooves5.00
5/5
5/5
0/5
0/5
Steamtech / Engineering5.00
5/5
5/5
5/5
5/5
Steamtech / Blacksmith5.00
5/5
5/5
5/5
5/5
Steamtech / Chemistry5.00
5/5
5/5
5/5
5/5
Spell / Divination5.00
5/5
5/5
5/5
5/5
Technique / Conditioning5.00
5/5
5/5
5/5
5/5
Corruption / Hexes1.00
0/5
0/5
0/5
0/5
Steamtech / Physics5.00
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
done
failed
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Yeahh the Whitehoof Psyshot level 12
41st Retaking 124th year of Ascendancy at 00:03
see stats
Blood on the Moon (Nightmare (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By Yeahh the Whitehoof Psyshot level 22
3rd Revenge 124th year of Ascendancy at 21:10
see stats
Demonic Invasion (Nightmare (Roguelike) difficulty) Stopped a demonic invasion by closing their portal.
By Yeahh the Whitehoof Psyshot level 56
24th Destruction 124th year of Ascendancy at 11:18
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Yeahh the Whitehoof Psyshot level 39
51st Revenge 124th year of Ascendancy at 09:17
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Yeahh the Whitehoof Psyshot level 28
11st Revenge 124th year of Ascendancy at 15:37
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Yeahh the Whitehoof Psyshot level 10
18th Retaking 124th year of Ascendancy at 20:10
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Yeahh the Whitehoof Psyshot level 20
2nd Revenge 124th year of Ascendancy at 23:14
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Yeahh the Whitehoof Psyshot level 30
11st Revenge 124th year of Ascendancy at 20:15
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Yeahh the Whitehoof Psyshot level 40
52nd Revenge 124th year of Ascendancy at 05:45
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Yeahh the Whitehoof Psyshot level 50
25th Dearth 124th year of Ascendancy at 07:11
see stats
Once Upon A Time, In the West... (Nightmare (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Yeahh the Whitehoof Psyshot level 45
39th Pain 124th year of Ascendancy at 12:11
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Yeahh the Whitehoof Psyshot level 50
35th Dearth 124th year of Ascendancy at 07:28
see stats
Overpowered! (Nightmare (Roguelike) difficulty) Did over 6000 damage in one attack.
By Yeahh the Whitehoof Psyshot level 44
34th Pain 124th year of Ascendancy at 01:13
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Yeahh the Whitehoof Psyshot level 44
23rd Pain 124th year of Ascendancy at 11:20
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Yeahh the Whitehoof Psyshot level 15
46th Retaking 124th year of Ascendancy at 11:46
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Yeahh the Whitehoof Psyshot level 7
18th Retaking 124th year of Ascendancy at 12:55
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Yeahh the Whitehoof Psyshot level 50
38th Dearth 124th year of Ascendancy at 08:25
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Yeahh the Whitehoof Psyshot level 37
51st Revenge 124th year of Ascendancy at 01:49
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Yeahh the Whitehoof Psyshot level 26
10th Revenge 124th year of Ascendancy at 22:38
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Yeahh the Whitehoof Psyshot level 25
10th Revenge 124th year of Ascendancy at 10:33
see stats
To the Bitter End (Nightmare (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Yeahh the Whitehoof Psyshot level 50
38th Dearth 124th year of Ascendancy at 21:23
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Yeahh the Whitehoof Psyshot level 26
10th Revenge 124th year of Ascendancy at 15:24
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Yeahh the Whitehoof Psyshot level 11
40th Retaking 124th year of Ascendancy at 02:35
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (giant red ant)).


Yeahh shoots!

Yeahh revels in the pain.

Yeahh's Shoot performs a ranged critical strike against Minotaur!
Yeahh performs a melee critical strike against Minotaur!
You collect a new ingredient:
minotaur nose (1).
Yeahh's Shoot hits Minotaur for
2026 physical, 37 temporal, 30 nature, 35 mind, 9 arcane, 6 fire, 9 arcane, 13 temporal (2165 total damage).
Yeahh hits Minotaur for 5583 nature damage.
Yeahh killed Minotaur!

Yeahh uses Create Tinker.

Yeahh deactivates Gestalt.

Yeahh deactivates Molten Iron Blood.

Yeahh deactivates Keen Senses.

Yeahh deactivates Premonition.

Yeahh tessellates his cloak!

Yeahh no longer feels strong.

Yeahh deactivates Range Amplification Device.

Yeahh deactivates Embedded Restoration Systems.

Yeahh deactivates his cloak's restoration systems.

Yeahh deactivates Mechanical Arms.

Yeahh deactivates Daunting Presence.