Velalrath the level 12 Orc Archmage by Daniseto

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceOrc
ClassArchmage
Level / Exp12 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 10)
Constitution11 (base 10)
Magic39 (base 36)
Willpower26 (base 25)
Cunning22 (base 14)

Resources

Life-5/246
Mana194/235
Steam0/100
Healing Factor1.1182872928177
Regeneration0.27957182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3

Offense: Mainhand

Damage17
Accuracy3
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance12%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+10%
Nature+11%
Arcane+10%
Fire+18%
All0%

Defense: Base

Armour (hardiness)21.445505760396 (30%)
Defense21
Ranged Defense21
Fatigue8
Physical Save24
Spell Save23
Mental Save17

Defense: Resistances

Nature+ 27%( 70%)
Fire+ 12%( 70%)
Arcane+ 18%( 70%)
Cold+ 40%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
3/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
2/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
4/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
4/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
done
active
done
active
active

Equipment

On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Velalrath the Orc Archmage level 10
22nd Retaking 124th year of Ascendancy at 06:27
see stats

Log

Talent Infusion: Wild is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Whitehoof ghoul is out of phase.

Rested for 2 turns (stop reason: hostile spotted to the west (whitehoof ghoul)).


Velalrath casts
Flame.
Whitehoof ghoul is on fire!

Velalrath hits Whitehoof ghoul for (4 resist armour), 78 fire (78 total damage).

Burning from Velalrath hits Whitehoof ghoul for
(6 resist armour), 21 fire (21 total damage).
Velalrath casts
Manathrust.
Velalrath hits Whitehoof ghoul for (6 resist armour), 94 arcane (94 total damage).
Melee retaliation hits Whitehoof ghoul for
(6 resist armour), 10 physical, (6 resist armour), 7 fire (17 total damage).
Whitehoof ghoul hits Velalrath for 72 physical damage.

Burning from Velalrath hits Whitehoof ghoul for
(4 resist armour), 23 fire (23 total damage).
Velalrath casts
Pulverizing Auger.
Velalrath hits Whitehoof ghoul for (4 resist armour), 71 physical (71 total damage).
Whitehoof ghoul performs a melee critical strike against Velalrath!
Velalrath is covered in acid!

Melee retaliation hits Whitehoof ghoul for
(4 resist armour), 12 physical, (4 resist armour), 9 fire (21 total damage).
Whitehoof ghoul hits Velalrath for 90 physical damage.
Talent Flame is ready to use.
Talent Pulverizing Auger is ready to use.
Acid Splash from Whitehoof ghoul hits
Velalrath for 10 acid damage.
Whitehoof ghoul is no longer out of phase.

Saving game...