Dark Night the level 3 Faerie Deathknight by Wyrmfangs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceFaerie
ClassDeathknight
Level / Exp3 / 17%
Sizetiny
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity13 (base 10)
Constitution8 (base 10)
Magic22 (base 22)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life111/121
Mana94/94
Souls8/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+24.511280737765%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage13
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense19
Ranged Defense21
Fatigue13
Physical Save17
Spell Save20
Mental Save18

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Dread1.30
1/5
0/5
0/5
0/5
Spell / Desecration1.30
1/5
0/5
0/5
0/5
Spell / Necrotic might1.30
1/5
0/5
0/5
0/5
Spell / Undeath1.30
0/5
0/5
0/5
0/5
Spell / Soul1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Faerie1.00
1/5
0/5
0/5
0/5
Spell / Soulforge1.30
1/5
0/5
0/5
0/5
Spell / Reaping1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active

Equipment

On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Dark Night activates Necrotic Aura.
Dying fox misses Dark Night.
Dying fox is weakened by the necrotic aura.


Dying fox slows down.

Dying fox is stunned!

Dying fox's soul has been rent.

Dark Night hits Dying fox for 21 physical, (21 total damage).
Dying fox hits Dark Night for 0 physical damage.
Soul fragment is weakened by the necrotic aura.


Dark Night hits Dying fox for 16 physical damage.
Dark Night killed Dying fox!

Talent Necrotic Strike is ready to use.

Dark Night wears (replacing
iron mail armour (2 def, 4 armour)): linen robe of frost (+15%) (0 def, 0 armour).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
Dark Night can not wear (in main hand):
mossy mindstar (2.5-2.75 power, 12 apr, nature damage) (not enough stat).
Dark Night wears (replacing
slime-covered iron greatmaul (19-28.5 power, 1 apr)): iron longsword (11.5-16.1 power, 2 apr).

Dark Night wears:
iron shield (4 def, 2 armour, 10-12 power, 17.5 block).

You gain 1.31 gold from the transmogrification of
slime-covered iron greatmaul (19-28.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (19-30.4 power, 1 apr).
Talent Block is ready to use.

Dark Night deactivates Spirit Feed.

Dark Night deactivates Necrotic Aura.