Mork the level 50 Orc Archmage by sehnsucht

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 2243%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity41 (base 35)
Constitution37 (base 25)
Magic97 (base 60)
Willpower100 (base 60)
Cunning75 (base 39)

Resources

Life1069/1069
Mana706/706
Steam90/90
Positive177/177
Healing Factor1.7203757605702
Regeneration39.998736433257

Speed

Mental0%
Attack0%
Movement+25.85179503776%
Spell0%
Global+117.27325228179%

Vision

Sight10
Lite16
Infravision4
See Stealth27
See Invisible16

Offense: Mainhand

Damage68
Accuracy27
Crit Chance24%
APR6
Speed1.00

Offense: Spell

Spellpower119
Crit Chance74%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower82
Crit Chance26%
Speed1

Offense: Damage Bonus

Acid+15%
Arcane+111%
Cold+37%
All0%
Lightning+37%
Light+29%
Temporal+37%
Physical+37%
Fire+37%
Darkness+15%

Offense: Damage Penetration

Acid+40%
Blight+55%
Arcane+103%
Cold+17%
All+7%
Darkness+22%
Light+32%
Physical+54%
Nature+17%

Defense: Base

Armour (hardiness)81 (77.946778433524%)
Defense67
Ranged Defense77
Fatigue0
Physical Save50
Spell Save48
Mental Save55

Defense: Resistances

Blight+ 46%( 70%)
Arcane+ 32%( 70%)
Mind+ 42%( 70%)
All+ 22%( 70%)
Lightning+ 46%( 70%)
Light+ 29%( 70%)
Physical+ 41%( 70%)
Darkness+ 41%( 70%)
Fire+ 34%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance67%
Poison Resistance22%
Disarm Resistance60%
Teleport Resistance100%
Silence Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance52%

Inscriptions (4/4)

Implants
Implants
Runes
Implants

Class Talents

Spell / Meta1.30
3/5
5/5
1/5
3/5
Spell / Occult technomancy1.40
5/5
5/5
1/5
5/5
Spell / Temporal1.30
1/5
2/5
1/5
2/5
Spell / Air1.30
1/5
1/5
4/5
0/5
Spell / Arcane1.50
3/5
1/5
1/5
4/5
Spell / Phantasm1.30
1/5
1/5
1/5
3/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Aether1.40
2/5
1/5
5/5
4/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants0.80
1/5
1/5
2/5
0/5
Technique / Combat training1.00
2/5
1/5
5/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
5/5
Steamtech / Physics1.00
2/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
5/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
4/5
1/5
Spell / Aegis1.30
2/5
1/5
1/5
2/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Mork the Orc Archmage level 18
49th Retaking 124th year of Ascendancy at 16:14
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Mork the Orc Archmage level 14
33rd Retaking 124th year of Ascendancy at 06:18
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Mork the Orc Archmage level 50
27th Remembrance 125th year of Ascendancy at 11:30
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Mork the Orc Archmage level 31
8th Pain 124th year of Ascendancy at 20:03
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Mork the Orc Archmage level 50
42nd Remembrance 125th year of Ascendancy at 19:58
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Mork the Orc Archmage level 10
25th Retaking 124th year of Ascendancy at 21:57
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Mork the Orc Archmage level 20
2nd Revenge 124th year of Ascendancy at 01:09
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Mork the Orc Archmage level 30
47th Revenge 124th year of Ascendancy at 15:00
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Mork the Orc Archmage level 40
36th Dearth 124th year of Ascendancy at 07:35
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Mork the Orc Archmage level 50
42nd Destruction 124th year of Ascendancy at 20:14
see stats
Merry wintertide! (Insane (Adventure) difficulty) Finish the Santascape event and free the little helper elves.
By Mork the Orc Archmage level 50
39th Retaking 125th year of Ascendancy at 08:41
see stats
Once Upon A Time, In the West... (Insane (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Mork the Orc Archmage level 50
33rd Retaking 125th year of Ascendancy at 22:06
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Mork the Orc Archmage level 50
27th Remembrance 125th year of Ascendancy at 13:31
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Mork the Orc Archmage level 40
36th Dearth 124th year of Ascendancy at 13:56
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Mork the Orc Archmage level 46
18th Loss 124th year of Ascendancy at 02:04
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Mork the Orc Archmage level 29
47th Revenge 124th year of Ascendancy at 13:53
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Mork the Orc Archmage level 50
42nd Remembrance 125th year of Ascendancy at 10:47
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Mork the Orc Archmage level 43
15th Loss 124th year of Ascendancy at 23:35
see stats
The Restless Dead (Insane (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Mork the Orc Archmage level 48
27th Loss 124th year of Ascendancy at 01:10
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Mork the Orc Archmage level 50
26th Remembrance 125th year of Ascendancy at 17:53
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Mork the Orc Archmage level 36
26th Dearth 124th year of Ascendancy at 02:18
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Mork the Orc Archmage level 17
40th Retaking 124th year of Ascendancy at 13:37
see stats
You were not supposed to see that! (Insane (Adventure) difficulty) Read a Forbidden Tome.
By Mork the Orc Archmage level 50
11st Remembrance 125th year of Ascendancy at 13:13
see stats

Log

There is an item here: Gloriyawyn the Dimquick (0 def, 3 armour)
There is an item here:
Vorerin the Flashrigor (0 def, 3 armour)
There is an item here:
spellcowled cashmere cloak of sorcery (2 def, 0 armour)
There is an item here:
Anti-Gravity Boots (8 def, 8 armour)
There is an item here:
Helm of the Dwarven Emperors (0 def, 6 armour)
There is an item here:
Zanodir (0 def, 23 armour, 157% power, 175.5 block)
There is an item here:
Quasit's Skull (0 def, 12 armour)
There is an item here:
Un'fezan's Cap (1 def, 0 armour)
There is an item here:
Storm Fury
There is an item here:
spellcowled cashmere cloak of Eldoral (2 def, 0 armour)
There is an item here:
Visage of Nektosh (4 def, 8 armour)
There is an item here:
Corruptionwild the hardened leather cap (0 def, 9 armour)
There is an item here:
magelord's yew magestaff of might (120% power, 4 apr, arcane element)
There is an item here:
schematic: Steamgun
There is an item here:
schematic: Frost Salve
There is an item here:
schematic: Fiery Salve
There is an item here:
schematic: Back Support
There is an item here:
Light of Revelation
There is an item here:
chilling stralite steamsaw of corruption (141% power, 0 apr)
There is an item here:
schematic: Steamsaw
There is an item here:
overpowered steel torque of gale force [power 215] (22 cooldown)
There is an item here:
Korbek's Spyglass
There is an item here:
steel steamsaw 'Sparkrace' (105% power, 0 apr)
There is an item here:
chilling steel steamsaw of resilience (112% power, 0 apr)
There is an item here:
magewarrior's short yew magestaff of greater warding (120% power, 4 apr, cold element)
Ran for 18 turns (stop reason: object seen).


Saving done.

Mork uses
Create Tinker.
Galen's Flowing Robe activates and resets Mork's Pure Aether cooldown!