Xeribeth the level 4 Skeleton White Monk by bpandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassWhite Monk
Level / Exp4 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity28 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 24)
Cunning10 (base 10)

Resources

Life169/169
Stamina144/144
Healing Factor1.025
Regeneration0.25625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth14.805239081272
See Invisible14.805239081272

Offense: Barehand

Damage25
Accuracy28
Crit Chance1%
APR1
Speed0.80

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save10
Spell Save11
Mental Save11

Defense: Resistances

Lightning+ 11%( 70%)
Acid+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Mending1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Rending1.30
1/5
1/5
0/5
0/5
Technique / Martial Arts1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Fending1.30
1/5
1/5
0/5
0/5
Technique / Agile Combatant1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done

Equipment

Tool
Around neck
Main armor
Light source
Cloak
On hands

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Ynkei's dream projection hits Xeribeth for (6 resist armour), 0 nature (0 total damage).
Ynkei's dream projection hits Xeribeth for (6 resist armour), 0 nature (0 total damage).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 43 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Xeribeth picks up (a.):
regeneration infusion (heal 60 over 5 turns).
Xeribeth picks up (c.):
phase door rune of the sneak (range 7; power 17; dur 3).
Xeribeth picks up (d.):
phase door rune of the warrior (range 6; power 20; dur 3).
Xeribeth picks up (b.):
sun infusion (rad 5; power 20; turns 4; dispels darkness).
There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 109% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (98% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (118% power, 1 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the warrior (range 6; power 20; dur 3).
You gain 2.05 gold from the transmogrification of
phase door rune of the sneak (range 7; power 17; dur 3).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispels darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Runeran, the lost warrior says: 'The portal is still far away, to the south.'