The Imprisoned Necromance the level 46 Lich Necromancer by Malach

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignArena
ModeNormal Roguelike
SexMale
RaceLich
ClassNecromancer
Level / Exp46 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution60 (base 60)
Magic72 (base 60)
Willpower43 (base 27)
Cunning55 (base 40)

Resources

Life694/694
Mana561/561
Soul14/15
Healing Factor1.5000507772247
Regeneration16.875571243777

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth35.032874162149
See Invisible35.032874162149
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage28
Accuracy33
Crit Chance18%
APR17
Speed1.00

Offense: Spell

Spellpower62
Crit Chance25%
Speed1

Offense: Mind

Mindpower40
Crit Chance18%
Speed1

Offense: Damage Bonus

Mind+5%
Physical+5%
Light+10%
Temporal+25%

Offense: Damage Penetration

Mind+10%
Physical+10%

Defense: Base

Armour (hardiness)18 (30%)
Defense35
Ranged Defense35
Fatigue0
Physical Save35
Spell Save45
Mental Save43

Defense: Resistances

Acid+ 35%( 74%)
Blight+ 31%( 74%)
Physical+ 27%( 74%)
Cold+ 40%( 74%)
All+ 17%( 74%)
Darkness+ 34%( 74%)
Light+ 29%( 74%)
Lightning+ 23%( 74%)
Fire+ 23%( 74%)
Nature+ 30%( 74%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
3/5
1/5
1/5
2/5
Spell / Nightfall1.30
1/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
3/5
1/5
1/5
3/5
Spell / Age of dusk1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
5/5
0/5
0/5
Spell / Master of bones1.30
5/5
2/5
3/5
4/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
4/5
1/5
4/5
3/5
Spell / Master necromancer1.50
5/5
2/5
1/5
1/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Undead / Lich1.20
1/5
2/5
1/5
3/5
Spell / Spectre1.30
5/5
1/5
5/5
5/5
Spell / Necrosis1.30
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

completed

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Roguelike) Got to wave 20 in the arena.
By The Imprisoned Necromance the Cornac Necromancer level 25
76th Pyre 122nd year of Ascendancy at 04:06
see stats
Arena Battler 50 (Roguelike) Got to wave 50 in the arena.
By The Imprisoned Necromance the Cornac Necromancer level 42
79th Pyre 122nd year of Ascendancy at 11:10
see stats
Level 10 (Roguelike) Got a character to level 10.
By The Imprisoned Necromance the Cornac Necromancer level 10
74th Pyre 122nd year of Ascendancy at 21:31
see stats
Level 20 (Roguelike) Got a character to level 20.
By The Imprisoned Necromance the Cornac Necromancer level 20
75th Pyre 122nd year of Ascendancy at 19:18
see stats
Level 30 (Roguelike) Got a character to level 30.
By The Imprisoned Necromance the Cornac Necromancer level 30
77th Pyre 122nd year of Ascendancy at 01:33
see stats
Level 40 (Roguelike) Got a character to level 40.
By The Imprisoned Necromance the Cornac Necromancer level 40
78th Pyre 122nd year of Ascendancy at 23:53
see stats
Master of Arena (Roguelike) Became the new master of the arena in 60-wave mode.
By The Imprisoned Necromance the Lich Necromancer level 46
1st Mirth 122nd year of Ascendancy at 11:17
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Shadow casts
Phase Door.

Shadow casts
Phase Door.

Shadow casts
Phase Door.

Saving game...


Saving done.