Occultman the level 50 Higher Archmage by jjormang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassArchmage (Technomancer)
Level / Exp50 / 4447%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 27)
Dexterity56 (base 10)
Constitution42 (base 33)
Magic127 (base 65)
Willpower120 (base 66)
Cunning134 (base 63)

Resources

Life973/973
Mana1097/1097
Steam90/90
Positive177/177
Healing Factor1.2264150943396
Regeneration11.344339622641

Speed

Mental0%
Attack0%
Movement+9.9999999999999%
Spell+15%
Global+127%

Vision

Sight11
Lite10
Infravision7
See Stealth29.160507025899
See Invisible87.77427645077
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage62
Accuracy54
Crit Chance88%
APR44
Speed1.00

Offense: Spell

Spellpower110
Crit Chance100%
Speed0.8695652173913

Offense: Mind

Mindpower67
Crit Chance68%
Speed1

Offense: Damage Bonus

Physical+59%
Lightning+65%
Light+27%
Temporal+64%
Cold+53%
Arcane+130%
Fire+63%
All+12%

Offense: Damage Penetration

Temporal+40%
Physical+26%
Arcane+113%
Cold+38%
All+15%

Defense: Base

Armour (hardiness)24 (30%)
Defense54
Ranged Defense54
Fatigue20
Physical Save53
Spell Save81
Mental Save65

Defense: Resistances

Acid+ 49%( 70%)
Blight+ 29%( 70%)
Arcane+ 39%( 70%)
Cold+ 53%( 70%)
All+ 22%( 70%)
Lightning+ 70%( 70%)
Light+ 44%( 70%)
Temporal+ 24%( 70%)
Darkness+ 30%( 70%)
Fire+ 63%( 70%)
Mind+ 34%( 70%)

Defense: Immunities

Stun Resistance100%
Teleport Resistance100%
Blind Resistance36%
Silence Resistance100%
Bleed Resistance26%
Disarm Resistance100%
Pinning Resistance75%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
1/5
1/5
4/5
Spell / Occult technomancy1.40
5/5
5/5
1/5
5/5
Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.40
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
5/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Aether1.40
1/5
5/5
4/5
4/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
4/5
4/5
4/5
Steamtech / Physics1.00
4/5
2/5
2/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5
Race / Higher1.00
1/5
1/5
1/5
5/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
completed
failed
failed
failed
failed
done
failed
failed
done
failed
done
done
done
done
done
active
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Occultman the Higher Archmage level 41
26th Dusk 123rd year of Ascendancy at 15:16
see stats
A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Occultman the Higher Archmage level 50
12nd Dusk 124th year of Ascendancy at 11:46
see stats
Against all odds (Insane (Adventure) difficulty) Killed Ukruk in the ambush.
By Occultman the Higher Archmage level 40
3rd Dusk 123rd year of Ascendancy at 14:47
see stats
Are you out of your mind?! (Insane (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Occultman the Higher Archmage level 44
45th Dusk 123rd year of Ascendancy at 06:21
see stats
Atamathoned! (Insane (Adventure) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By Occultman the Higher Archmage level 50
67th Pyre 124th year of Ascendancy at 00:01
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Occultman the Higher Archmage level 50
9th Mirth 124th year of Ascendancy at 15:17
see stats
Bookception! (Insane (Adventure) difficulty) Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By Occultman the Higher Archmage level 50
3rd Dusk 124th year of Ascendancy at 17:35
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By Occultman the Higher Archmage level 43
39th Dusk 123rd year of Ascendancy at 09:32
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Occultman the Higher Archmage level 28
34th Regrowth 123rd year of Ascendancy at 16:11
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Occultman the Higher Archmage level 11
1st Flare 122nd year of Ascendancy at 00:00
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By Occultman the Higher Archmage level 42
35th Dusk 123rd year of Ascendancy at 07:05
see stats
Dethroned (Insane (Adventure) difficulty) Vanquished the Glass Golem without letting it use the glass throne to heal.
By Occultman the Higher Archmage level 50
15th Pyre 124th year of Ascendancy at 14:51
see stats
Deus Ex Machina (Insane (Adventure) difficulty) Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
By Occultman the Higher Archmage level 50
77th Dusk 124th year of Ascendancy at 11:40
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Occultman the Higher Archmage level 31
3rd Pyre 123rd year of Ascendancy at 04:53
see stats
Evil denied (Insane (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Occultman the Higher Archmage level 50
36th Haze 124th year of Ascendancy at 22:59
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Occultman the Higher Archmage level 26
80th Haze 122nd year of Ascendancy at 20:13
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Occultman the Higher Archmage level 35
38th Pyre 123rd year of Ascendancy at 08:28
see stats
Fear of Fours (Insane (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Occultman the Higher Archmage level 50
32nd Haze 124th year of Ascendancy at 00:05
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Occultman the Higher Archmage level 50
17th Haze 124th year of Ascendancy at 10:36
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Occultman the Higher Archmage level 46
45th Dusk 123rd year of Ascendancy at 07:12
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Occultman the Higher Archmage level 10
2nd Mirth 122nd year of Ascendancy at 01:29
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Occultman the Higher Archmage level 20
56th Dusk 122nd year of Ascendancy at 19:44
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Occultman the Higher Archmage level 30
62nd Regrowth 123rd year of Ascendancy at 13:19
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Occultman the Higher Archmage level 40
2nd Dusk 123rd year of Ascendancy at 21:09
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Occultman the Higher Archmage level 50
34th Regrowth 124th year of Ascendancy at 23:29
see stats
Merry wintertide! (Insane (Adventure) difficulty) Finish the Santascape event and free the little helper elves.
By Occultman the Higher Archmage level 28
2nd Decay 122nd year of Ascendancy at 22:24
see stats
Now, this is impressive! (Insane (Adventure) difficulty) Killed Linaniil, the Supreme Archmage of Angolwen.
By Occultman the Higher Archmage level 50
45th Haze 124th year of Ascendancy at 01:47
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Occultman the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 14:21
see stats
Orcrist (Insane (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Occultman the Higher Archmage level 50
73rd Dusk 124th year of Ascendancy at 11:34
see stats
Overpowered! (Insane (Adventure) difficulty) Did over 6000 damage in one attack.
By Occultman the Higher Archmage level 50
2nd Dusk 124th year of Ascendancy at 19:29
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By Occultman the Higher Archmage level 23
69th Dusk 122nd year of Ascendancy at 23:44
see stats
Race through fire (Insane (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Occultman the Higher Archmage level 50
1st Time of Equilibrium 124th year of Ascendancy at 17:12
see stats
Shasshhiy'Kaish (Insane (Adventure) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Occultman the Higher Archmage level 41
30th Dusk 123rd year of Ascendancy at 23:54
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Occultman the Higher Archmage level 28
34th Regrowth 123rd year of Ascendancy at 16:02
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Occultman the Higher Archmage level 19
55th Dusk 122nd year of Ascendancy at 18:32
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Occultman the Higher Archmage level 43
35th Dusk 123rd year of Ascendancy at 12:08
see stats
Tactical master (Insane (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Occultman the Higher Archmage level 50
36th Haze 124th year of Ascendancy at 22:58
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Occultman the Higher Archmage level 6
76th Pyre 122nd year of Ascendancy at 12:28
see stats
The Legend of Garkul (Insane (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Occultman the Higher Archmage level 50
34th Dusk 124th year of Ascendancy at 11:02
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Occultman the Higher Archmage level 31
4th Pyre 123rd year of Ascendancy at 07:34
see stats
The Sun Still Shines (Insane (Adventure) difficulty) Aeryn survived the last battle.
By Occultman the Higher Archmage level 50
36th Haze 124th year of Ascendancy at 22:59
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Occultman the Higher Archmage level 42
32nd Dusk 123rd year of Ascendancy at 17:10
see stats
The sky is falling! (Insane (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Occultman the Higher Archmage level 25
9th Haze 122nd year of Ascendancy at 04:06
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Occultman the Higher Archmage level 47
69th Dusk 123rd year of Ascendancy at 20:10
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Occultman the Higher Archmage level 22
67th Dusk 122nd year of Ascendancy at 11:33
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Occultman the Higher Archmage level 15
9th Dusk 122nd year of Ascendancy at 02:21
see stats
Unstoppable (Insane (Adventure) difficulty) Returned from the dead.
By Occultman the Higher Archmage level 50
45th Haze 124th year of Ascendancy at 00:26
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Occultman the Higher Archmage level 39
2nd Dusk 123rd year of Ascendancy at 21:09
see stats
You were not supposed to see that! (Insane (Adventure) difficulty) Read a Forbidden Tome.
By Occultman the Higher Archmage level 50
14th Pyre 124th year of Ascendancy at 05:09
see stats

Log


Ran for 3 turns (stop reason: hostile spotted to the north (Archmage Tarelion - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Archmage Tarelion - offscreen)).


Space restabilizes around you.

There is a portal back here (press '' or right click to use).
The fabric of time around Occultman stabilizes to normal.

The powerful time-altering energies generate a restoration field on Occultman.


You gain 9.13 gold from the transmogrification of
rejuvenating hardened leather armour of Toknor (9 def, 6 armour).
You gain 2.54 gold from the transmogrification of
hateful dwarven-steel longsword of massacre (30.5-42.7 power, 4 apr).
You gain 3.59 gold from the transmogrification of
chilling dwarven-steel longsword of vileness (23-32.2 power, 4 apr).
You gain 3.49 gold from the transmogrification of
truestriking dwarven-steel dagger (16-20.8 power, 7 apr).
You gain 1.48 gold from the transmogrification of
chilling steel dagger of massacre (19.5-25.35 power, 6 apr).
You gain 1.25 gold from the transmogrification of
arcing dwarven-steel dagger (18.5-24.05 power, 7 apr).
You gain 0.62 gold from the transmogrification of
manasurge rune (regen 830% over 10 turns; mana 42; cd 18).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Occultman deactivates
Arcane Shield.
Occultman deactivates
Essence of Speed.
Occultman deactivates
Chant of Resistance.
Occultman deactivates
Keen Senses.
Occultman deactivates
Disruption Shield.
Occultman deactivates
Shielding.
Occultman deactivates
Pure Aether.
Occultman deactivates
Metaphasic Spin.