Triple Threat the level 8 Skeleton Archer by vakna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp8 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity30 (base 23)
Constitution24 (base 22)
Magic10 (base 10)
Willpower14 (base 10)
Cunning23 (base 16)

Resources

Life309/309
Stamina71/71
Healing Factor1.1172674059366
Regeneration3.6311190692941

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage37
Accuracy46
Crit Chance15%
APR13
Speed1.11

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense37
Ranged Defense37
Fatigue0
Physical Save21
Spell Save17
Mental Save26

Defense: Resistances

Nature+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Technique / Combat training1.30
1/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
active
done
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Triple Threat the Skeleton Archer level 8
1st Summertide 122nd year of Ascendancy at 14:06
see stats

Log

The shield around Triple Threat crumbles.

You pickup 0.70 gold pieces.


Resting starts...

Talent Rune: Shielding is ready to use.
Talent Track is ready to use.
Triple Threat uses
Track.
Rested for 14 turns (stop reason: all resources and life at maximum).


Triple Threat deactivates
Precise Strikes.
Triple Threat activates
Precise Strikes.
Triple Threat deactivates
Intuitive Shots.
Triple Threat activates
Intuitive Shots.
There is an exit to Derth here (press '' or right click to use).

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


You gain 2.16 gold from the transmogrification of
hateful iron greatsword of massacre (26-41 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.