Hydeir the level 11 Ogre Sun Paladin by Jahf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
OldRPG Revival Tileset - 7 of 9 1.3.3
OldRPG Revival Tileset - 3 of 9 1.3.3
OldRPG Revival Tileset - 2 of 9 1.3.3
OldRPG Revival Tileset - 4 of 9 1.3.3
OldRPG Revival Tileset - 5 of 9 1.3.3
OldRPG Revival Tileset - 1 of 9 1.3.3
OldRPG Revival Tileset - 8 of 9 1.3.3
OldRPG Revival Tileset - 6 of 9 1.3.3
OldRPG Revival Tileset - 9 of 9 1.3.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp11 / 79%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 30)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic34 (base 32)
Willpower8 (base 10)
Cunning14 (base 10)

Resources

Life393/393
Positive29/30
Stamina135/135
Healing Factor1.2839509829971
Regeneration1.0913583355476

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth5
See Invisible6

Offense: Mainhand

Damage29
Accuracy30
Crit Chance7%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance5%
Speed1

Offense: Mind

Mindpower11
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)25.24 (76.629213483146%)
Defense10
Ranged Defense14
Fatigue26
Physical Save29
Spell Save34
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
4/5
0/5
Celestial / Sun1.40
1/5
2/5
1/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
3/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
4/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
1/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Hydeir the Ogre Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 06:04
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Hydeir the Ogre Sun Paladin level 11
19th Dusk 122nd year of Ascendancy at 23:20
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Hydeir the Ogre Sun Paladin level 11
10th Flare 122nd year of Ascendancy at 02:17
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Hydeir the Ogre Sun Paladin level 9
5th Flare 122nd year of Ascendancy at 04:44
see stats

Log

Drop some of your items.
You are no longer encumbered.
You gain 3.50 gold from the transmogrification of
iron plate armour 'Tenik' (3 def, 12 armour).
You gain 1.57 gold from the transmogrification of
spiked iron plate armour of lightning resistance (3 def, 7 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
Hydeir drops on the floor:
Surefire.
Hydeir receives 19 healing from Hydeir's healing light area effect.

You gain 0.30 gold from the transmogrification of
hateful iron torque of kinetic psionic shield [power 25] (20 cooldown).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.27 gold from the transmogrification of
slimy woollen robe of fire (+18%) (0 def, 0 armour).
You gain 0.45 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.82 gold from the transmogrification of
steel dagger of the leech (12-15.6 power, 6 apr).
You gain 1.69 gold from the transmogrification of
flaming dwarven-steel waraxe of massacre (23.5-32.9 power, 4 apr).
You gain 3.37 gold from the transmogrification of
balanced dwarven-steel waraxe of massacre (25.5-35.7 power, 4 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (25.5-40.8 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.

Hydeir deactivates Weapon of Light.

The shield around Hydeir crumbles.

Hydeir deactivates Chant of Fortitude.

Hydeir deactivates Shield of Light.

Hydeir deactivates Weapon of Wrath.