Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
| Addons | Glove Stats 1.0.6Shows glove combat stats with all classes. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!NPC Forgiveness 2.4 1.3.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Ashes of Urh'Rok 1.4.0Official Expansion!Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Overpowered Levelup Bonuses 1.3.1Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con. 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Plenum Tooltip: Enhanced tooltips v 2.6a for ToME 1.4.8 1.4.8Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. ZOmnibus Addon Pack 1.4.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Items Vault 1.4.8Donators/Buyers bonus! |
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Kruk Yeti |
| Class | Gunslinger |
| Level / Exp | 9 / 84% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 53 (base 33) |
| Dexterity | 40 (base 33) |
| Constitution | 60 (base 33) |
| Magic | 33 (base 33) |
| Willpower | 41 (base 33) |
| Cunning | 38 (base 33) |
Resources
| Life | 1128/1128 |
| Psi_feedback | 0/120 |
| Healing Factor | 1.13 |
| Regeneration | 25.7075 |
Speed
| Mental | +200% |
| Attack | +200% |
| Movement | +40% |
| Spell | +200% |
| Global | +140% |
Vision
| Sight | 10 |
| Lite | -6 |
| Infravision | 9 |
| See Stealth | 12 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 51 |
| Accuracy | 61 |
| Crit Chance | 18% |
| APR | 69 |
| Speed | 0.33 |
Offense: Offhand
| Damage | 51 |
| Accuracy | 61 |
| Crit Chance | 18% |
| APR | 69 |
| Speed | 0.33 |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 10% |
| Speed | 0.33333333333333 |
| Cooldown Reduction | 15.6 |
Offense: Mind
| Mindpower | 42 |
| Crit Chance | 10% |
| Speed | 0.33333333333333 |
Defense: Base
| Armour (hardiness) | 89 (96%) |
| Defense | 51 |
| Ranged Defense | 51 |
| Fatigue | 6 |
| Physical Save | 74 |
| Spell Save | 69 |
| Mental Save | 71 |
Defense: Resistances
| All | + 29%(100%) |
Defense: Immunities
| Disarm Resistance | 23% |
| Stun Resistance | 23% |
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 23% |
Inscriptions (3/3)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 5.0 steam per turn. Can be activated for an instant burst of 25 steam. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 138% efficiency and cooldown mod of 86%. Its effects scale with your Willpower stat. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Class Talents
| Steamtech / Gunslinging | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Bullets mastery | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Elusiveness | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Avoidance | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Gunner training | 1.50 |
| 3/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.25 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Race / Yeti | 1.20 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 4/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| 3/5 |
| Steamtech / Physics | 1.40 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Chemistry | 1.40 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Blacksmith | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Engineering | 1.40 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Effects
Quests
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You must explore the Yeti Cave and destroy the patriarch! | active |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. * You have disposed of Kaltor, the loot is yours! | done |
Equipment
| On feet | pair of iron boots of tirelessness (0 def, 3 armour) pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Stamina each turn: +0.40 Maximum stamina: +12.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | inquisitor's pouch of dwarven-steel shots (20/20, 30.5-36.6 power, 3 apr) inquisitor's pouch of dwarven-steel shots (20/20, 30.5-36.6 power, 3 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 30.5 - 36.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +5.0% Capacity: 20 On weapon crit: * burns latent spell energy Damage (Ranged): +12 manaburn arcane Shots are used with slings to pummel your foes to death. |
| Light source | Urenarichak the dwarven lantern Urenarichak the dwarven lanternCrafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +2 Str / +4 Wil / +6 Cun / +2 Con Changes resistances: +6% cold Changes damage: +8% mind Reduces incoming crit damage: 15.00% Mental save: +10 (+3 eff.) Light radius: -6 Infravision radius: +7 See stealth: +12 See invisible: +10 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | dwarven-steel helm 'Sulfur's kiss' (0 def, 5 armour) dwarven-steel helm 'Sulfur's kiss' (0 def, 5 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +5 Fatigue: +4% Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 4 nature Changes stats: +3 Wil / +5 Con Changes resistances: +8% blight Changes damage: +9% nature / +9% temporal Physical save: +18 (+4 eff.) Mental save: +10 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On fingers | gold ring of tenacity gold ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Disarm immunity: +23% Pinning immunity: +20% Knockback immunity: +23% Maximum life: +27.00 Rings can have magical properties. |
| Around neck | grounding gold amulet of mastery (0.15 Cunning / Survival) grounding gold amulet of mastery (0.15 Cunning / Survival)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +13% lightning Talent mastery: +0.15 Cunning / Survival Stun/Freeze immunity: +23% Amulets can have magical properties. |
| In main hand | Flashpoint FlashpointRequires: - Dexterity 20 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Attack speed: 100% Dam. multiplier: 100% Firing range: +5 Travel speed: +600% Attacks use: 2.0 Steam When wielded/worn: Damage (Ranged): 10 fire burn "Have you ever looked at some guys and thought 'you know, I really wish they were on fire right now', but you didn't feel like walking all the way over there? Well, there's now a better way!" |
| In off hand | Talosis' Counterpoint Talosis' CounterpointRequires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 2 Mastery: Steamgun Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Attack speed: 100% Firing range: +8 Travel speed: +600% Damage (Ranged): +15 physical Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+1 eff.) Physical crit. chance: +4.0% Changes stats: +3 Con Talent granted: +3 Ceasefire It's said that Talosis never lost an argument. Now you know why. |
| Cloak | resilient linen cloak (1 def, 0 armour) resilient linen cloak (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Maximum life: +32.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Pressure-enhanced Slashproof Combat Suit (17 def, 15 armour) Pressure-enhanced Slashproof Combat Suit (17 def, 15 armour)Requires: - Strength 16 Crafted by a master Powered by steamtech 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +15 Defense: +17 (+6 eff.) Changes stats: +10 Dex Reduces opponents crit chance: 7% When you take a hit of more than 10% of your total life the suit's motors activate for the next turn, displacing you before any blow could hit you. A simple leather armour of excellent facture that has been craftily enhanced with hidden miniature steam engines to enhance reflexes and provide safety features. |
Inventory
Camehek (2 def, 13 armour) Camehek (2 def, 13 armour)Requires: - Strength 20 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +13 Defense: +2 (+1 eff.) Fatigue: +14% Damage when hit (Melee): 12 physical Changes resistances: +6% lightning / +9% temporal / +6% arcane Spell save: +11 (+3 eff.) A suit of armour made of mail. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Automated Portable Extractor Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
simple frost salve [power 11] simple frost salve [power 11]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (11% cold, darkness and nature affinity), putting Talent Medical Injector on cooldown for 14 turns. Medical salve. |
simple healing salve [power 123] simple healing salve [power 123]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. It can be used to heal 123, putting Talent Medical Injector on cooldown for 9 turns. Medical salve. |
Rod of Recall (3/3) Rod of Recall (3/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 112 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By YetiGrave the Kruk Yeti Gunslinger level 9
13rd Retaking 124th year of Ascendancy at 12:30 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By YetiGrave the Kruk Yeti Gunslinger level 4
11st Retaking 124th year of Ascendancy at 13:18 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By YetiGrave the Kruk Yeti Gunslinger level 2
10th Retaking 124th year of Ascendancy at 14:19 see stats
Log
Today is the 26th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.
Today is the 27th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 11:13.
Today is the 28th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:58.
Today is the 29th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:06.
Today is the 30th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.
Today is the 31st Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 07:20.
Today is the 32nd Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.
Today is the 33rd Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:00.
Today is the 34th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Today is the 35th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.
Today is the 36th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
There is a Huge door to Kaltor's Shop here (press '' or right click to use).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
Today is the 37th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.
There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...
Saving done.
