FukbagVIII the level 1 Higher Reaver by Seadogs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassReaver
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic17 (base 16)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life120/120
Vim126/126
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue12
Physical Save9
Spell Save9
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Character control switched to FukbagVIII.
Character control switched to FukbagVIII.
There is an exit to the worldmap here (press '' or right click to use).
Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Ran for 3 turns (stop reason: hostile spotted to the north (copperhead snake)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (copperhead snake)).