Dangdle the level 1 Skeleton Skirmisher by Dangdle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassSkirmisher
Level / Exp1 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity24 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life-5/100
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy28
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (48.594633868923%)
Defense26
Ranged Defense26
Fatigue1.9238052216851
Physical Save9
Spell Save7
Mental Save8

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 26 turns (stop reason: all resources and life at maximum).


Dangdle picks up (b.):
spinel.
Dangdle picks up (b.):
naturalist's rough leather gloves (0 def, 1 armour).
Dangdle picks up (a.):
iron longsword of daylight (12-17 power, 2 apr).
Ran for 2 turns (stop reason: hostile spotted to the south (boney experiment - offscreen)).


Dangdle shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Dangdle shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Dangdle shoots!
Dangdle's Shoot hits Skeleton mage for
28 physical damage.
Skeleton mage casts
Flame.

Dangdle shoots!
Dangdle is on fire!

Skeleton mage's Flame hits
Dangdle for 35 fire damage.
Dangdle's Shoot hits Skeleton mage for
23 physical damage.
Skeleton mage casts
Manathrust.

Burning from Skeleton mage hits
Dangdle for 12 fire damage.
Dangdle shoots!
Skeleton mage's Manathrust hits
Dangdle for 47 arcane damage.
Dangdle's Shoot hits Skeleton mage for
27 physical damage.
Burning from Skeleton mage hits
Dangdle for 12 fire damage.
Dangdle the level 1 skeleton skirmisher was slowly cooked to death by a skeleton mage on level 3 of Blighted Ruins.