Dangdle the level 10 Skeleton Archmage by Dangdle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp10 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity17 (base 10)
Constitution16 (base 10)
Magic36 (base 34)
Willpower26 (base 24)
Cunning11 (base 11)

Resources

Life-86/255
Mana27/193
Healing Factor1.0983870967742
Regeneration4.6681451612903

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage15
Accuracy13
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+16%
Lightning+30%
Mind+9%
Nature+3%

Offense: Damage Penetration

Fire+20%
Lightning+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense20
Ranged Defense25
Fatigue0
Physical Save17
Spell Save23
Mental Save19

Defense: Resistances

Acid+ 15%( 70%)
Nature+ 10%( 70%)
Lightning+ 30%( 70%)
Arcane+ 12%( 70%)
Cold+ 19%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance73%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Stun Resistance57%
Poison Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
1/5
5/5
3/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect

Quests

failed
done
done
active
done

Equipment

On feet
Light source
On head
Tool
Around waist
Main armor
In main hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Dangdle the Skeleton Archmage level 10
4th Flare 122nd year of Ascendancy at 12:16
see stats

Log

The powerful time-altering energies generate a restoration field on Dangdle.
War hound hits Dangdle for (36 to time), 16 physical (16 total damage).
Melee retaliation hits War hound for
2 fire damage.
Ritch flamespitter spits flames!
Dangdle hits War hound for 20 lightning damage.
Ritch flamespitter hits Dangdle for 43 fire damage.
Vorama the assassin casts
Pacification Hex.
Dangdle shrugs off the effect 'Pacification Hex'!
Dangdle receives 50 healing from Temporal Restoration Field.

Dangdle hits War hound for 20 lightning damage.
Ritch flamespitter spits flames!
Ritch flamespitter hits Dangdle for 43 fire damage.
Vorama the assassin casts
Bone Spear.
Vorama the assassin hits Dangdle for 68 physical damage.
Dangdle receives 50 healing from Temporal Restoration Field.
War hound hits Dangdle for 50 physical damage.
Melee retaliation hits War hound for
2 fire damage.

Dangdle hits War hound for 20 lightning damage.
Ritch flamespitter spits flames!
Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits Dangdle for 63 fire damage.
Vorama the assassin casts
Drain.
Vorama the assassin hits Dangdle for 57 blight damage.
Vorama the assassin receives
33 healing from Blood Splash.
Dangdle the level 10 skeleton archmage was tainted to death by Vorama the assassin on level 3 of Ruins of Kor'Pul.
Dangdle deactivates
Feather Wind.
Dangdle deactivates
Shielding.
Dangdle is free from the hex.