Rudolf the level 50 Whitehoof Alchemist by tabs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Revamped Alchemist 1.5.5
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassAlchemist
Level / Exp50 / 313%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 10)
Dexterity34 (base 28)
Constitution18 (base 11)
Magic96 (base 60)
Willpower72 (base 60)
Cunning75 (base 60)

Resources

Life1668/1668
Mana367/367
Steam100/100
Healing Factor1.213829787234
Regeneration16.811542553191

Speed

Mental+15%
Attack+15%
Movement+72.38095047674%
Spell+15%
Global+100%

Vision

Sight10
Lite20
Infravision4
See Stealth29
See Invisible32

Offense: Mainhand

Damage197
Accuracy41
Crit Chance39%
APR19
Speed0.79

Offense: Spell

Spellpower62
Crit Chance55%
Speed0.8695652173913

Offense: Mind

Mindpower46
Crit Chance30%
Speed0.8695652173913

Offense: Damage Bonus

Acid+33%
Blight+48%
Arcane+28%
Cold+28%
All+8%
Lightning+28%
Light+28%
Temporal+20%
Fire+53%
Nature+33%

Defense: Base

Armour (hardiness)61.926974679114 (35.629139072848%)
Defense33
Ranged Defense33
Fatigue4
Physical Save36
Spell Save45
Mental Save43

Defense: Resistances

Lightning+ 30%( 70%)
Darkness+ 16%( 70%)
Blight+ 9%( 70%)
Physical+ 41%( 70%)
Fire+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance90%
Confusion Resistance10%
Poison Resistance100%
Blind Resistance34%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance25%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Spell / Frost alchemy1.30
1/5
1/5
3/5
5/5
Spell / Acid alchemy1.30
1/5
1/5
5/5
4/5
Spell / Explosive admixtures1.30
5/5
3/5
5/5
5/5
Spell / Energy alchemy1.30
1/5
1/5
5/5
3/5
Spell / Golemancy1.30
3/5
5/5
1/5
1/5
Spell / Fire alchemy1.30
1/5
1/5
1/5
4/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
4/5
2/5
2/5
0/5
Spell / Staff techniques1.30
1/5
1/5
2/5
2/5
Spell / Staff combat1.30
5/5
5/5
1/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
3/5
1/5
0/5
Technique / Mobility0.80
0/5
0/5
0/5
0/5
Race / Whitehooves1.20
5/5
3/5
3/5
2/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Rudolf the Whitehoof Alchemist level 22
49th Retaking 124th year of Ascendancy at 03:24
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Rudolf the Whitehoof Alchemist level 9
25th Retaking 124th year of Ascendancy at 07:00
see stats
Exterminator Killed 1000 creatures.
By Rudolf the Whitehoof Alchemist level 27
17th Revenge 124th year of Ascendancy at 19:40
see stats
Level 10 Got a character to level 10.
By Rudolf the Whitehoof Alchemist level 10
25th Retaking 124th year of Ascendancy at 07:00
see stats
Level 20 Got a character to level 20.
By Rudolf the Whitehoof Alchemist level 20
41st Retaking 124th year of Ascendancy at 06:37
see stats
Level 30 Got a character to level 30.
By Rudolf the Whitehoof Alchemist level 30
27th Revenge 124th year of Ascendancy at 17:06
see stats
Level 40 Got a character to level 40.
By Rudolf the Whitehoof Alchemist level 40
38th Pain 124th year of Ascendancy at 22:01
see stats
Level 50 Got a character to level 50.
By Rudolf the Whitehoof Alchemist level 50
37th Loss 124th year of Ascendancy at 23:56
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Rudolf the Whitehoof Alchemist level 47
34th Loss 124th year of Ascendancy at 19:37
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Rudolf the Whitehoof Alchemist level 30
28th Revenge 124th year of Ascendancy at 22:16
see stats
Size matters Did over 600 damage in one attack.
By Rudolf the Whitehoof Alchemist level 22
52nd Retaking 124th year of Ascendancy at 10:49
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Rudolf the Whitehoof Alchemist level 50
42nd Loss 124th year of Ascendancy at 14:09
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Rudolf the Whitehoof Alchemist level 37
36th Pain 124th year of Ascendancy at 04:55
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Rudolf the Whitehoof Alchemist level 18
40th Retaking 124th year of Ascendancy at 18:47
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Rudolf the Whitehoof Alchemist level 37
35th Pain 124th year of Ascendancy at 16:29
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Rudolf the Whitehoof Alchemist level 13
35th Retaking 124th year of Ascendancy at 07:39
see stats

Log

You gain 6.61 gold from the melting of thaloren drakeskin leather hat of fortune (0 def, 5 armour).
You collect a new ingredient:
lump of voratun (1).
You gain 8.76 gold from the melting of
champion's voratun helm of the bounder (0 def, 5 armour).
You gain 3.80 gold from the melting of
insulating pair of drakeskin leather boots of phasing (0 def, 5 armour).
You gain 8.82 gold from the melting of
stormwoven elven-silk robe of frost (+6%) (5 def, 0 armour).
You collect a new ingredient:
lump of voratun (1).
You gain 9.93 gold from the melting of
balanced voratun steamsaw of evisceration (39.5-59.25 power, 25 apr).
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 9.29 gold from the melting of
purifying living mindstar of venom (17-18.7 power, 40 apr, mind damage).
You collect a new ingredient:
lump of voratun (1).
You gain 1.75 gold from the melting of
voratun greatsword (59.5-95.2 power, 4 apr).
You collect a new ingredient:
stack of herbs (goldleaf) (5).
You gain 0.70 gold from the melting of
healing infusion (heal 68).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.

Rudolf deactivates Ice Core.

Rudolf deactivates Flame Infusion.

Rudolf deactivates Aluminum Fuel.

Rudolf deactivates Body of Fire.

The raging fire around Rudolf calms down and disappears.
Rudolf deactivates Lightning Infusion.

Rudolf deactivates Living Lightning.

Rudolf deactivates Frost Infusion.

Rudolf deactivates Defensive Posture.

Rudolf deactivates Acid Infusion.