Orvria the level 2 Higher Necromancer by nooblade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp2 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic22 (base 21)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life44/44
Mana97/127
Soul9/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save12
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.

Resting starts...

Talent Invoke Darkness is ready to use.
Orvria stops surging mana.

Rested for 11 turns (stop reason: hostile spotted to the north (skeleton warrior)).


Orvria casts
Invoke Darkness.
Orvria hits Skeleton warrior for 66 darkness damage.

Ghoul misses Skeleton warrior.
Talent Rune: Manasurge is ready to use.
Talent Invoke Darkness is ready to use.

Skeleton warrior hits Ghoul for 24 physical, 7 nature, 7 darkness (38 total damage).
Orvria casts
Invoke Darkness.
Orvria hits Skeleton warrior for 66 darkness damage.
Orvria killed Skeleton warrior!

Your summoned ghoul disappears.
Talent Invoke Darkness is ready to use.
You pickup 0.70 gold pieces.


Resting starts...

Your hiemal shield regenerates to full!
Talent Wrath of the Highborn is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Orvria deactivates
Hiemal Shield.
Orvria activates
Hiemal Shield.