Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.4 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Ogre |
Class | Arcane Blade |
Level / Exp | 30 / 26% |
Size | gargantuan |
Lifes / Deaths | Killed by Zubewyn the elven tempest at level 5 on the 78th Pyre 122nd year of Ascendancy at 03:42 / 58Killed by Ivinne the fiery orc wyrmic at level 10 on the 7th Dusk 122nd year of Ascendancy at 16:21 Killed by Minotaur of the Labyrinth at level 10 on the 9th Dusk 122nd year of Ascendancy at 04:21 Killed by Rat Lich at level 14 on the 15th Dusk 122nd year of Ascendancy at 19:03 Killed by Voravena the ghoulish rat at level 14 on the 15th Dusk 122nd year of Ascendancy at 23:31 Killed by blade horror at level 14 on the 17th Dusk 122nd year of Ascendancy at 04:50 Killed by oozing horror at level 14 on the 17th Dusk 122nd year of Ascendancy at 07:33 Killed by oozing horror at level 14 on the 17th Dusk 122nd year of Ascendancy at 09:43 Killed by Weirdling Beast at level 14 on the 18th Dusk 122nd year of Ascendancy at 11:39 Killed by Weirdling Beast at level 14 on the 18th Dusk 122nd year of Ascendancy at 13:36 Killed by Assassin Lord at level 15 on the 26th Dusk 122nd year of Ascendancy at 02:25 Killed by Emawen the black bear at level 15 on the 27th Dusk 122nd year of Ascendancy at 19:22 Killed by Bethigathra the war bear at level 15 on the 28th Dusk 122nd year of Ascendancy at 08:20 Killed by war hound at level 16 on the 29th Dusk 122nd year of Ascendancy at 22:22 Killed by Cyrille the black bear at level 16 on the 30th Dusk 122nd year of Ascendancy at 19:59 Killed by Borius, Avatar of Bearness at level 16 on the 31st Dusk 122nd year of Ascendancy at 11:33 Killed by ritch flamespitter at level 17 on the 36th Dusk 122nd year of Ascendancy at 14:55 Killed by Gurewen the gelatinous cube at level 17 on the 48th Dusk 122nd year of Ascendancy at 06:29 Killed by Aduvea the bloated horror at level 18 on the 49th Dusk 122nd year of Ascendancy at 21:35 Killed by golem at level 18 on the 58th Dusk 122nd year of Ascendancy at 14:18 Killed by Urkis, the High Tempest at level 18 on the 63rd Dusk 122nd year of Ascendancy at 16:23 Killed by Urkis, the High Tempest at level 18 on the 63rd Dusk 122nd year of Ascendancy at 18:53 Killed by snow giant boulder thrower at level 19 on the 74th Dusk 122nd year of Ascendancy at 09:13 Killed by telugoroth at level 20 on the 76th Dusk 122nd year of Ascendancy at 19:23 Killed by Ivyta the telugoroth at level 20 on the 77th Dusk 122nd year of Ascendancy at 04:13 Killed by Ivyta the telugoroth at level 20 on the 77th Dusk 122nd year of Ascendancy at 07:08 Killed by dredgling at level 20 on the 78th Dusk 122nd year of Ascendancy at 06:49 Killed by Rantha the Abomination at level 20 on the 78th Dusk 122nd year of Ascendancy at 17:08 Killed by Chronolith Clone at level 21 on the 78th Dusk 122nd year of Ascendancy at 22:57 Killed by Khriel the shalore at level 21 on the 8th Haze 122nd year of Ascendancy at 09:20 Killed by giant spider at level 21 on the 8th Haze 122nd year of Ascendancy at 12:09 Killed by Abeciran the thalore at level 21 on the 31st Haze 122nd year of Ascendancy at 19:05 Killed by ghoulking at level 21 on the 64th Haze 122nd year of Ascendancy at 04:43 Killed by Yvodhevea the skeleton magus at level 22 on the 65th Haze 122nd year of Ascendancy at 00:03 Killed by Emelalratira the Guardian at level 22 on the 12nd Regrowth 123rd year of Ascendancy at 12:20 Killed by Emelalratira the Guardian at level 22 on the 12nd Regrowth 123rd year of Ascendancy at 14:39 Killed by Geta the ghoulking at level 23 on the 13rd Regrowth 123rd year of Ascendancy at 08:11 Killed by ritch flamespitter at level 23 on the 53rd Regrowth 123rd year of Ascendancy at 14:51 Killed by Grand Corruptor at level 23 on the 57th Regrowth 123rd year of Ascendancy at 08:12 Killed by elven cultist at level 23 on the 57th Regrowth 123rd year of Ascendancy at 13:12 Killed by skeleton warrior at level 23 on the 74th Regrowth 123rd year of Ascendancy at 15:41 Killed by Welro the dolleg at level 24 on the 78th Regrowth 123rd year of Ascendancy at 00:57 Killed by Ivissra the lesser vampire at level 24 on the 78th Regrowth 123rd year of Ascendancy at 08:11 Killed by Ivissra the lesser vampire at level 24 on the 78th Regrowth 123rd year of Ascendancy at 09:54 Killed by Xayassra the gaeramarth at level 25 on the 79th Regrowth 123rd year of Ascendancy at 12:56 Killed by Forgery of Haze (Xayassra the gaeramarth) at level 25 on the 79th Regrowth 123rd year of Ascendancy at 14:55 Killed by enthralled slave at level 25 on the 2nd Pyre 123rd year of Ascendancy at 22:57 Killed by Adutha the elven guard at level 25 on the 5th Pyre 123rd year of Ascendancy at 21:38 Killed by elven corruptor at level 25 on the 6th Pyre 123rd year of Ascendancy at 08:54 Killed by Voreminor the elven cultist at level 25 on the 6th Pyre 123rd year of Ascendancy at 12:21 Killed by elven corruptor at level 25 on the 6th Pyre 123rd year of Ascendancy at 20:41 Killed by Mayoda the elven blood mage at level 25 on the 7th Pyre 123rd year of Ascendancy at 01:35 Killed by elven blood mage at level 26 on the 8th Pyre 123rd year of Ascendancy at 03:03 Killed by Aeryriann the mean looking elven guard at level 26 on the 8th Pyre 123rd year of Ascendancy at 06:51 Killed by Tomikeod the halfling at level 26 on the 48th Pyre 123rd year of Ascendancy at 06:58 Killed by Tereaco the human at level 26 on the 58th Pyre 123rd year of Ascendancy at 00:45 Killed by Yvodhebeth the cave bear at level 28 on the 67th Pyre 123rd year of Ascendancy at 07:46 Killed by Xebeth the forest wight at level 29 on the 69th Pyre 123rd year of Ascendancy at 14:54 |
Primary Stats
Strength | 80 (base 51) |
Dexterity | 11 (base 12) |
Constitution | 25 (base 10) |
Magic | 83 (base 54) |
Willpower | 16 (base 15) |
Cunning | 44 (base 20) |
Resources
Life | 812/812 |
Mana | 104/104 |
Stamina | 162/162 |
Healing Factor | 0.8 |
Regeneration | 0.2 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 9 |
Infravision | 5 |
Offense: Mainhand
Damage | 184 |
Accuracy | 43 |
Crit Chance | 35% |
APR | 32 |
Speed | 1.00 |
Offense: Offhand
Damage | 33 |
Accuracy | 43 |
Crit Chance | 23% |
APR | 35 |
Speed | 1.00 |
Offense: Spell
Spellpower | 52.284960892871 |
Crit Chance | 26% |
Speed | 1 |
Offense: Mind
Mindpower | 22.96 |
Crit Chance | 11% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 32.485757320695 (30%) |
Defense | 37.330035468893 |
Ranged Defense | 37.330035468893 |
Fatigue | 5 |
Physical Save | 30.875 |
Spell Save | 44.883333333333 |
Mental Save | 28 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Confusion Resistance | 10% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 498 life over 5 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 525 damage for 4 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1376% for 10 turns and instantly restoring 69 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Strength stat. |
Class Talents
Spell / Air | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Enhancement | 1.20 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Technique / Magical combat | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 5/5 |
Spell / Earth | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone alchemy | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 2/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Spell / Conveyance | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aegis | 1.10 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Arcane Feed |
talent | Arcane Combat |
talent | Stone Skin |
talent | Shock Hands |
talent | Shielding |
talent | Arcane Shield |
talent | Fiery Hands |
detrimental effect | The target is using a two handed weapon in a single hand, reducing physical power, spellpower and mindpower by 10% (based on size); also all damage procs from your offhand are reduced by 50%. Hit Penalty |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the injured seer from death by Wrathroot. Escort: injured seer (level 4 of Old Forest) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Scintillating Caves. Escort: lone alchemist (level 3 of Scintillating Caves)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the repented thief from death by gigantic gravity worm. Escort: repented thief (level 7 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by dire wolf. Escort: temporal explorer (level 2 of Daikara) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 185. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed mummified bone. * You've found the needed pouch of faeros ash. * You've found the needed vial of wight ectoplasm. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed vampire lord fang. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * You've found the needed minotaur nose. * You've found the needed hummerhorn wing. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Requires: - Level 25 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane Spellpower: +5 (+2 eff.) It can be used to phase door up to range 6, within radius 2 of the target location, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. This item has been sent to the Item's Vault. |
Light source | Spectral Cage Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +10 (+3 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 467 cold damage (based on your Magic), costing 20 power out of 20/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
On head | Crown of Burning Pain (8 def, 0 armour) Crown of Burning Pain (8 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +8 (+4 eff.) Fatigue: +4% Changes stats: +3 Cun / +3 Wil Changes resistances: +20% fire Changes damage: +20% fire It can be used to activate talent Meteor Rain (costing 38 power out of 50/50) : Effective talent level: 2.0 Power cost: 38 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 165.70 fire and 117.62 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. This item has been sent to the Item's Vault. |
On hands | Ruthless Grip (0 def, 5 armour) Ruthless Grip (0 def, 5 armour)Requires: - Talent Armour Training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 20 darkness / 20 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -20% It can be used to activate talent Frost Grab (costing 20 power out of 30/30) : Effective talent level: 4.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Grab a target and transport it next to you, covering it with frost, reducing its movement speed by 50% for 7 turns. The ice will also deal 120.38 cold damage. The damage will increase with your Spellpower. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. This item has been sent to the Item's Vault. |
Tool | Lightbringer's Wand Lightbringer's WandRequires: - Level 15 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 124 light damage (based on your Magic and Strength) to your foes within radius 5 each turn, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. This item has been sent to the Item's Vault. |
On fingers | gladiator's stralite ring of blinding strikes gladiator's stralite ring of blinding strikesRequires: - Level 25 Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +5 (+1 eff.) Effects on melee hit: * 25% chance to blind Effects on ranged hit: * 17% chance to blind Changes stats: +8 Str / +5 Con Rings can have magical properties. This item has been sent to the Item's Vault. |
On fingers | Elemental Fury Elemental FuryRequires: - Level 15 Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. This item has been sent to the Item's Vault. |
Around neck | Mirror Shards Mirror ShardsRequires: - Level 15 Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 316 strength, based on Magic) for 5 turns, costing 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. This item has been sent to the Item's Vault. |
In main hand | Champion's Will (67-107.2 power, 22 apr) Champion's Will (67-107.2 power, 22 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 67.0 - 107.2 Uses stats: 20% Con, 50% Mag, 115% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing 64 light damage (based on Spellpower) in a radius 3 cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Increases the damage of Sun Beam by 15%. It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt, costing 30 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. This item has been sent to the Item's Vault. |
Around waist | monstrous rough leather belt of the giants monstrous rough leather belt of the giantsRequires: - Level 15 Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +9 (+1 eff.) Changes stats: +4 Str / +3 Con Physical save: +5 (+2 eff.) Spell save: +5 (+2 eff.) Size category: +2 A belt that goes around your waist. This item has been sent to the Item's Vault. |
In off hand | Unerring Scalpel (15-19.5 power, 25 apr) Unerring Scalpel (15-19.5 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 55% Dex, 50% Mag, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +25 Physical crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
Cloak | Ethereal Embrace (10 def, 0 armour) Ethereal Embrace (10 def, 0 armour)Requires: - Level 25 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.2 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 114.14 arcane damage in radius 2, and will each trigger at one turn intervals. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. This item has been sent to the Item's Vault. |
Main armor | The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+6 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. This item has been sent to the Item's Vault. |
Inventory
gladiator's stralite ring of pilfering gladiator's stralite ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +10 Physical power: +12 (+2 eff.) Defense: +11 (+5 eff.) Changes stats: +6 Str / +6 Con It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Staff of Absorption Staff of AbsorptionRequires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Plot Item] Type: weapon / staff It must be held with both hands. Base power: 30.0 - 33.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 When wielded/worn: Accuracy: +20 (+7 eff.) Spellpower: +20 (+6 eff.) Spell crit. chance: +10% It can be used to absorb energies, costing 1000 power out of 1000/1000. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. |
Beer Belt Beer BeltRequires: - Level 35 Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +15.0% Physical power: +15 (+2 eff.) Changes stats: +13 Str / +12 Dex / +6 Wil / +12 Cun / +6 Con Reduced damage from: +34% Summoned Physical save: +34 (+14 eff.) Spell save: +20 (+7 eff.) Mental save: +19 (+10 eff.) Mana each turn: +0.08 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +6 (+2 eff.) Mental crit. chance: +15% Light radius: +3 See invisible: +12 Size category: +1 A belt that goes around your waist. This item has been sent to the Item's Vault. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Crystal Heart Crystal HeartRequires: - Level 35 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. This item has been sent to the Item's Vault. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Skull of the Rat Lich Skull of the Rat LichPowered by arcane forces 1.00 Encumbrance. [Unique] Type: tool / skull ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness Spellpower: +10 (+3 eff.) Spell crit. chance: +4% It can be used to raise one or two undead rats to fight beside you, costing 70 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets. |
Gondil the yew wand of trap destruction [power 62] (15 cooldown) Gondil the yew wand of trap destruction [power 62] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 3 When wielded/worn: Changes stats: +2 Dex Talent cooldown: Void Blast (+12 turn) Talents granted: +5 Void Blast +3 Strike Reduces incoming crit damage: 15.00% Light radius: +3 It can be used to disarm traps (62 bonus disarm power, based on Magic) along a range 4 line, putting all charms on cooldown for 15 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Jeeves the Ogre Arcane Blade level 29
70th Pyre 123rd year of Ascendancy at 14:14 see stats
By Jeeves the Ogre Arcane Blade level 17
45th Dusk 122nd year of Ascendancy at 03:38 see stats
By Jeeves the Ogre Arcane Blade level 16
31st Dusk 122nd year of Ascendancy at 13:49 see stats
By Jeeves the Ogre Arcane Blade level 21
6th Haze 122nd year of Ascendancy at 16:48 see stats
By Jeeves the Ogre Arcane Blade level 19
74th Dusk 122nd year of Ascendancy at 11:15 see stats
By Jeeves the Ogre Arcane Blade level 16
29th Dusk 122nd year of Ascendancy at 23:33 see stats
By Jeeves the Ogre Arcane Blade level 18
63rd Dusk 122nd year of Ascendancy at 18:40 see stats
By Jeeves the Ogre Arcane Blade level 15
18th Dusk 122nd year of Ascendancy at 19:04 see stats
By Jeeves the Ogre Arcane Blade level 10
4th Dusk 122nd year of Ascendancy at 22:00 see stats
By Jeeves the Ogre Arcane Blade level 20
75th Dusk 122nd year of Ascendancy at 22:26 see stats
By Jeeves the Ogre Arcane Blade level 30
70th Pyre 123rd year of Ascendancy at 14:14 see stats
By Jeeves the Ogre Arcane Blade level 15
26th Dusk 122nd year of Ascendancy at 06:27 see stats
By Jeeves the Ogre Arcane Blade level 26
9th Pyre 123rd year of Ascendancy at 10:16 see stats
By Jeeves the Ogre Arcane Blade level 14
15th Dusk 122nd year of Ascendancy at 21:39 see stats
By Jeeves the Ogre Arcane Blade level 25
3rd Pyre 123rd year of Ascendancy at 21:50 see stats
By Jeeves the Ogre Arcane Blade level 9
10th Flare 122nd year of Ascendancy at 06:41 see stats
By Jeeves the Ogre Arcane Blade level 25
2nd Pyre 123rd year of Ascendancy at 22:43 see stats
By Jeeves the Ogre Arcane Blade level 28
65th Pyre 123rd year of Ascendancy at 12:31 see stats
By Jeeves the Ogre Arcane Blade level 21
63rd Haze 122nd year of Ascendancy at 23:47 see stats
By Jeeves the Ogre Arcane Blade level 29
69th Pyre 123rd year of Ascendancy at 16:14 see stats
Log
There is an item here: Strikesweep the yew longbow
Ran for 2 turns (stop reason: object seen).
There is an item here: mummy wrappings (5 def, 2 armour)
There is an item here: mummy wrappings (5 def, 2 armour)
There is an item here: Bindings of Eternal Night (12 def, 12 armour)
Ran for 2 turns (stop reason: object seen).
There is an item here: manasurge rune of the psychic (1147% regen over 10 turns; 57 instant mana)
There is an item here: manasurge rune of the duelist (811% regen over 10 turns; 41 instant mana)
There is an item here: Rune of the Rift (214.00 temporal damage, removed from time 4 turns)
There is an item here: shielding rune of the psychic (absorb 197 for 5 turns)
Ran for 2 turns (stop reason: object seen).
There is a teleportation circle to the surface here (press '' or right click to use).
There is an item here: catburglar's dwarven-steel helm (0 def, 4 armour)
There is an item here: cashmere cloak 'Magmajeer' (2 def, 0 armour)
There is an item here: dwarven-steel battleaxe 'Ulohad' (31.5-47.25 power, 2 apr)
You don't see how to get there...
Jeeves deactivates Arcane Shield.
Jeeves deactivates Arcane Combat.
Jeeves deactivates Fiery Hands.
Jeeves deactivates Shock Hands.
Jeeves deactivates Stone Skin.
Jeeves deactivates Shielding.
Jeeves deactivates Arcane Feed.